Industrial Alchemy: Real Ores & Chemistry


A Factorio 2.0 full-overhaul alpha that replaces vanilla production with real ores, ore beneficiation, metallurgy, hydrometallurgy, petrochemistry, gases, catalysts, industrial materials, and hard-dependency graphics. 0.4.0 is the first Mod Portal release candidate with first-hour route gates and native external asset metadata.

Overhaul
2 days ago
2.0
42
Environment Mining Fluids Logistic network Manufacturing Power

Changelog

Version: 0.4.1
Date: 2026-05-10
  Changes:
    - Fixed the waste treatment plant to use the Angel hydro-plant identity properly.
    - Corrected Angel hydro-plant native sprite metadata so the placed world entity is no longer cropped to a compact partial frame.
    - Updated the placed machine to use the Angel hydro-plant world sprite structure and full native footprint.
    - Kept the waste treatment plant icon aligned with the Angel hydro-plant item icon.
    - Kept wash recipe icons separate from machine identity icons.
Version: 0.4.0
Date: 2026-05-10
  Major Features:
    - Promoted Industrial Alchemy: Real Ores & Chemistry to the 0.4.0 Mod Portal alpha release line.
    - Added the first public release package pass with portal-facing metadata, dependency notes, credits, attribution, release notes, migration placeholder, and root thumbnail.
    - Locked the release direction around full vanilla production replacement, real industrial chemistry chains, hard-dependency graphics, and first-hour bootstrap playability.
  Graphics:
    - Preserved the Angel, Py, and Artisanal Reskins hard-dependency graphics policy.
    - Preserved native external asset contracts for icons, sprites, animation geometry, sounds, entity footprints, collision boxes, selection boxes, and fluid boxes.
    - Added a bundled portal thumbnail for public release presentation without adding placeholder in-game graphics.
  Packaging:
    - Rebuilt the mod as real-industrial-chemistry_0.4.0 with a clean top-level folder for Mod Portal upload.
    - Cleaned stale release-candidate files and focused the package around current public release documents.
  Notes:
    - No new gameplay systems were introduced in 0.4.0; this release stabilized the existing overhaul foundation for public testing.