Discovered a strange edge-case bug. It requires another planet to have already been generated, either because another player has already gone there or because it was generated and viewed with the /editor mode. In this case, if a player riding the Provisional Rocket opens Remote View and looks at another surface, they will not properly get moved to the other planet; they'll just get dumped out on the floor of Lignumis around where the end of the rocket's graphic travels to, and all the contents of the rocket will be deleted.
I discovered it in a multiplayer run using Any Planet Start to have Lignumis orbit Vulcanus, and the surface was generated simply via another player going there - the second player to leave was using Remote View to watch the first player while waiting for the rocket animation, and after a few moments they realized they never arrived.
Afterward I tested it in singleplayer with editor mode and can confirm it happens when looking at other surfaces than just the one you're intended to land on, including Space Platforms and other non-planet surfaces like Drawing Board. However, it does NOT occur when you are looking at the Star Map or Lignumis itself - in those two cases the player is still moved to the other planet properly.
Also as a side note, I'm not sure if it's really important because the only thing on Lignumis that spoils meaningfully is Fish, but when arriving at the new planet all spoilage is reset for the items transferred by the Provisional Rocket.