Hi cackling.fiend,
I started a new run mainly to experience Lignumis, which I recently added to my mod list.
So far, I've made two observations. There are no bugs, but the behaviour of objects differs from what one would expect from vanilla structures.
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Seeding towers (are they called that in English? I play in German, so I might have missed the translation.)
Usually, it is possible to dump more ingredients into a machine even when it has reached its desired stock. Only once a certain limit over that is reached, it is no longer possible to add more.
This is not the case with the seeding towers. They pick up 10 seeds and don't accept 'over-stocking' once they contain this number. However, being able to dump accidentally picked-up seeds in a sensible way is a huge QoL feature.
-
Saw mills placed in contact with one another do not allow you to 'wiggle through'. This is usually possible with all other machines in Factorio. It is especially unfortunate not to be able to do so due to the mill's enormous size. This is not really a bug, though, and can easily be solved by leaving one tile of space in-between them. However, it is still a noticeable inconsistency.
That's for now.
Thank you for your attention to this matter. (Oh goddess, I've watched too much of this ... stuff!) ;-)
Cheers, Deggial