Lignumis


Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.

Content
10 days ago
2.0
19.4K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Environment Mining Fluids Manufacturing

i Investment rewards/challenges

10 days ago
(updated 10 days ago)

I understand Lignumis is a sort-of stepping stone before starting the real game on nauvis and later technology has a few requirements of Lignumus materials.

I would like to see more rewards for investing the time to develop Lignumis instead of rushing to get off the moon and rarely returning.

Some rewards for investing the time could include:
- New Golden modules that reduce pollution better than Green modules, but provide no electricity reduction.

  • Golden modules in biological buildings (works with gleba bio-buildings) eat pollution rather than simply reducing it, but increase electrical needs. Also, in research labs has a chance to upgrade the science flask by one quality when consumed (higher-tiered modules increase this chance).

  • Golden-laced wood cubes are a new fuel source that lasts longer than solid cubes, and eats pollution slightly.

  • Gold-laced liquid fluid as a fuel source for machines that offers a speed bonus over the steam counterpart, which also works with navius based buildings.

  • Gold science research options like tier 2 Bots that move faster and hold more.

  • Wooden Bullets for Gun turrets and Wooden Tree trunk Rods for railgun ammo that can be grown in space from a tree farm, organic ammo!

Some challenges that could be added:

Buildings destroyed with gold modules or Golden-laced wood fuel instantly evolve that bug and give it a speed boost. If the bug is not killed within a certain amount of time, it will also evolve the group that it is with, and if any of the group remains after a certain amount of time, it also evolves the nests that it came from, making faster biters with higher regeneration abilities and will target buildings with gold modules in them. (This is also the case on all planets)

These are just some ideas, but I would love to see more from Lignumus and give it more advantages to spend the time developing it, especially in the late stages of the game on other planets.

10 days ago

Hey, thanks for your ideas. I was under the impression that the mod already gives a lot of rewards. Blue circuits and LDS are super cheap and are a good export. The quality assembler as a late game reward is very powerful and eventually rewards you with the golden module.

Your ideas are not bad but I'd rather like to see them in an add-on mod to try things out. My fear is that it gets too much and I like how it currently is. Anyway I don't have much time anymore, so I don't know if I will try something. If anyone else wants to contribute, I'd be more than thankful.

8 days ago
(updated 8 days ago)

I feel similar about the level of reward being good in general. I would play it just for the extra challenge and for having the trees in space. It makes a space platform look really cool to have some bio activity on it!

It's neat to see the alternate recipes for other planets, though, and having some exported products is pretty neat. They give little perks, and they give little reminders about the little Endor-like moon you start on, but it's not enough to make the game easy mode.

The idea about railgun ammo seems like not a pure bonus, and maybe even an extra challenge. Right now, you have to rearrange your ammo production in space to accomodate wood darts. It would be fitting if you needed something like that for rail guns, too. No idea what, since wood would just disintegrate into vapor in the environment of a rail gun's firing environment. Maybe a "railgun" is more of a crossbow-looking siege weapon? I had to look it up, but I guess they are called ballista.

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