The Discovery Tree "Hide techs which require locked essential techs" setting is set does not show any techs past Automation Science with Lignumis installed. The pre-requisite and layer settings seem to work correctly but if I enable the Essential techs setting I can't see any possible techs to research.
I can reproduce the issue on a new save with only the Space Age mods, Lignumis, and Discovery Tree enabled by starting a new file and debug unlocking Automation Science.
/c game.player.force.technologies['automation-science-pack '].researched=true
I tried locking automation and the iron/copper plate techs in the editor then unlocking them again but it didn't fix the problem. I suspect it's related to Automation Science not actually having any requirement for cost or triggers.
Thank you.