Spidertron Weapon Loadout

by Kryzeth

Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth and sixth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.

Content
4 months ago
1.1 - 2.1
4.47K
Combat

[Fixed] Gleba Unlock?

posted by Earthserpent 4 months ago
Bugs
3
last message by Earthserpent 4 months ago

[Fixed] Railgun and Tesla Range

posted by ThunkyFunky 7 months ago
Bugs
4
last message by ThunkyFunky 6 months ago

[Not a Bug] Mismatched version of stdlib

posted by hyspeed 10 months ago
Bugs
5
last message by hyspeed 10 months ago

[Implemented] Sniper Rifle Mod Support

posted by hyspeed 10 months ago
Ideas & suggestions
4
last message by hyspeed 10 months ago

[Implemented] Ru locale

posted by 0xR3 1 year, 5 days ago
Ideas & suggestions
1
last message by Kryzeth 1 year, 5 days ago

[Fixed] Machine gun loadout doesn't work

posted by -Mappleaf 1 year, 2 months ago
Bugs
1
last message by Kryzeth 1 year, 2 months ago

[Implemented as New Mod] Multiple Loadouts

posted by fwyrl 1 year, 7 months ago
Ideas & suggestions
8
last message by arighteousgod 1 year, 7 months ago

[Already implemented] Tesla weapon

posted by Krypt0n_C0R3 1 year, 8 months ago
Ideas & suggestions
1
last message by Kryzeth 1 year, 8 months ago

[No Response] disable

posted by f0rgt10 1 year, 9 months ago
Bugs
1
last message by Kryzeth 1 year, 9 months ago

[Fixed] Shotgun damage

posted by SammyGee63 1 year, 9 months ago
Bugs
2
last message by SammyGee63 1 year, 9 months ago

[Question/Answered] How to activate ??

posted by SammyGee63 1 year, 10 months ago
General
1
last message by Kryzeth 1 year, 10 months ago

[?] Spidertron Build

posted by BCslave 2 years ago
General
1
last message by Kryzeth 2 years ago

[Unfeasible] Hotswap Weapons

posted by YunruStellaria 2 years ago
Ideas & suggestions
1
last message by Kryzeth 2 years ago

Update to Factorio 2.0

posted by Kryzeth 2 years ago
Announcements
1
last message by Kryzeth 2 years ago