Spidertron Weapon Loadout

by Kryzeth

Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth and sixth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.

Content
3 months ago
1.1 - 2.0
3.87K
Combat

[Pending] Railgun and Tesla Range

posted by ThunkyFunky 4 days ago
Bugs
0
last message by ThunkyFunky 4 days ago

[Not a Bug] Mismatched version of stdlib

posted by hyspeed 3 months ago
Bugs
5
last message by hyspeed 3 months ago

[Implemented] Sniper Rifle Mod Support

posted by hyspeed 3 months ago
Ideas & suggestions
4
last message by hyspeed 3 months ago

[Implemented] Ru locale

posted by 0xR3 5 months ago
Ideas & suggestions
1
last message by Kryzeth 5 months ago

[Fixed] Machine gun loadout doesn't work

posted by -Mappleaf 7 months ago
Bugs
1
last message by Kryzeth 7 months ago

[Implemented as New Mod] Multiple Loadouts

posted by fwyrl 1 year, 29 days ago
Ideas & suggestions
8
last message by arighteousgod 1 year, 21 days ago

[Already implemented] Tesla weapon

posted by Krypt0n_C0R3 1 year, 1 month ago
Ideas & suggestions
1
last message by Kryzeth 1 year, 1 month ago

[Pending] disable

posted by f0rgt10 1 year, 2 months ago
Bugs
1
last message by Kryzeth 1 year, 2 months ago

[Fixed] Shotgun damage

posted by SammyGee63 1 year, 2 months ago
Bugs
2
last message by SammyGee63 1 year, 2 months ago

[Question/Answered] How to activate ??

posted by SammyGee63 1 year, 3 months ago
General
1
last message by Kryzeth 1 year, 3 months ago

[?] Spidertron Build

posted by BCslave 1 year, 5 months ago
General
1
last message by Kryzeth 1 year, 5 months ago

[Unfeasible] Hotswap Weapons

posted by YunruStellaria 1 year, 5 months ago
Ideas & suggestions
1
last message by Kryzeth 1 year, 5 months ago

Update to Factorio 2.0

posted by Kryzeth 1 year, 6 months ago
Announcements
1
last message by Kryzeth 1 year, 6 months ago