Spidertron Weapon Loadout

by Kryzeth

Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth and sixth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.

Content
2 months ago
1.1 - 2.0
2.01K
Combat

Changelog

Version: 2.0.3
Date: February 2, 2025
  Bugfixes:
    - Fixed spidertron shotgun pellets damaging main body.
      Selecting shotgun as part of spidertron loadout disables shotgun friendly fire.
Version: 2.0.2
Date: January 2, 2025
  Changes:
    - Added compatibility with snouz handcannon mod, to be used in the recipe if enabled.
    - Added setting for sixth weapon slot, just because. Defauslt to None.
  Bugfixes:
    - Added flamethrower tech to list of prerequisites, if part of the loadout.
Version: 2.0.1
Date: October 24, 2024
  Changes:
    - Replaced stdlib required dependency with new kry_stdlib mod.
Version: 2.0.0
Date: October 21, 2024
  Info:
    - Updated to Factorio v2.0. Compatible with or without Space Age dlc.
  Changes:
    - If tank cannon or railgun are used in the spidertron weapon loadout, prevents those
      projectile types from causing friendly fire. Otherwise, the spidertron would end up
      destroying itself. Only applies if the weapons are being used in the loadout.
Version: 1.0.0
Date: February 2, 2024
  Info:
    - Initial release, see main page (Information) for full features.