HeroTurrets


Extends turrets via ranking system based on kills. Turrets generated so not limited to vanilla, identifiable by overlaid rank insignia. Now includes Artillery

3 days ago
1.0
837
Owner:
btarrant
Source:
pixelwhipped/ModMash
Homepage:
https://www.patreon.com/user?u=15367757
License:
GNU LGPLv3
Created:
12 days ago
Latest Version:
0.1.24 (3 days ago)
Factorio version:
1.0
Downloaded:
837 times


Discord

Welcome and News

Currently doing a code review looking for bugs and or ways to improve.

Hero Turrets upgrades turrets base on their kills.
50 kills upgrades turrets to ranked turret Private 2nd Class
250 kills upgrades turrets to ranked turret Corporal
500 kills upgrades turret to ranked turret Sergeant
5000 kills upgrades turret to ranked turret General

Private 1st Class
increases health by approx. 12.5%
increases rotation speed by 12.5%
increases preparing speed by 12.5%
increases attacking speed by 12.5%
increases range by 12.5%
reduces cooldown by 12.5%

Corporal
increases from base health by approx. 25%
increases from base rotation speed by 25%
increases from base preparing speed by 25%
increases from base attacking speed by 25%
increases from base range by 25%
reduces from base cooldown by 25%

Sergeant
increases from base health by approx. 37.5%
increases from base rotation speed by 37.5%
increases from base preparing speed by 37.5%
increases from base attacking speed by 37.5%
increases from base range by 37.5%
reduces from base cooldown by 37.5%

General
increases from base health by approx. 50%
increases from base rotation speed by 50%
increases from base preparing speed by 50%
increases from base attacking speed by 50%
increases from base range by 50%
reduces from base cooldown by 50%

Other Mods


https://mods.factorio.com/mod/modmash
https://mods.factorio.com/mod/coffee
https://mods.factorio.com/mod/spaghetti
https://mods.factorio.com/mod/mininukes

Compat check

M.I.R.V orbital cannon ok
Schall Ammo Turrets ok
Cannon Alpha ok