Why don't elerium walls just get the slightly more resistance, and double repair Coef? Why reduce health and massively increase resistance?
Also, the Elerium gate's model is wrong. In all cases except for the gate being below a wall section, the wall edge is on the opposite side of the wall.
Edit:
Prototypes/player/buildings.lua
The "Wall Patch" section was changed in vanilla. The "Shift" entry had a bunch of +1 or -1 applied. Not sure why, but that is the cause.
Also, the wall section itself lacks the circuit network attachment points.