Nothing complicated. Heck, even remove most of them because the ideea is for zergs to replace the bitters. Meaning no buildings are even neccesary exactly to keep this mod extremly easy and compatible (yes, due to making the intergalactic, points, and power, some mods are in conflict but whatever, nothing major). And of course,no enemy race managment since it's just a bitter replace mod request. Btw, big bitters could be ultralisk and the behemoth Torrasque, because again, it's not that every last of them to be added, just some so that this mod is stand alone, no risk of issues with other mods