Add zerg as new enemy force. It features Char as a new planet with new resources and new offensive mechanics. They can optionally spawn on "lore accurate" lava Vulcanus.
I would like to try this mod (with Protoss one) again in 2.0 with space age but I'm not sure what the plenets offer
(they will surely offer some heavy fightings, but aside from that...like resources or tech...?) :)
Not much going on at the moment. The planet are there for me to prototype new planet features.
They will be used for end-game contents. Fighting bosses, activating interplanetary attacks and etc.
Re: resources and tech. Nothing on these yet. I'll add something to bridge the production gap for captured biters workflow later, but it won't be as heavy as other planet mods.