ERM - Zerg / Garm Brood

by heyqule

Add zerg as new enemy force. It features Char as a new planet with new resources and new offensive mechanics. They can optionally spawn on "lore accurate" lava Vulcanus.

Content
2 months ago
1.1 - 2.0
14.6K
Planets Combat Enemies Environment Mining Manufacturing

b Crash after beating boss

11 months ago
(updated 11 months ago)

First time playing with this amazing mod, tried a boss and the game crashes a few seconds after killing the Overmind.
Any Help?

Also, is there a easy way to clear Creep? like a console command or something... because im playing with max spawn size and frequency, zerg everywhere, but there is so much creep on the ground that my FPS drops from 55 to 5 just by looking to the creep, placing a tile on the floor removes the creep, but i cant do this while im shooting a billion zerg.... i disabled the creep on the mod settings, no new creep, but the old creep still there.

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The mod ERM - Zerg / Garm (1.23.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event erm_zerg::on_script_trigger_effect (ID 155)
enemyracemanager/lib/helper/custom_attack_helper.lua:286: attempt to index local 'boss_data' (a nil value)
stack traceback:
enemyracemanager/lib/helper/custom_attack_helper.lua:286: in function 'drop_boss_units'
erm_zerg/scripts/custom_attacks.lua:50: in function 'process_boss_units'
erm_zerg/control.lua:175: in function '?'
erm_zerg/control.lua:185: in function 'handler'
stdlib/stdlib/event/event.lua:342: in function 'pcall'
stdlib/stdlib/event/event.lua:362: in function 'dispatch_event'
stdlib/stdlib/event/event.lua:438: in function <stdlib/stdlib/event/event.lua:396>

11 months ago

I'll take a look the crash.

Re:Creep. That's odd that the creep tank FPS. They are literally decorations with static images.
No, you can't manually remove them at the moment. I'll take a look. If it's straight forward to add, I'll add a button to clean creeps in 2.0 release.

11 months ago

its just a decoration, but when you have 5k on your screen, yeah, my old potato cant handle it.
My UPS keeps at 55, its just the FPS that drops like hell... new areas that dont spawn creep anymore, i have no problem at all.

Dont know if its difficult or not, but creep should disappear on its own after some time, also, instead of every zerg building spawning creep, it could be a configurable chance.

I really like the creep, but for me its nearly unplayable as it is.
Again, thanks for the mod, i feel like im holding the zerg infestation alone on the planet..... +750k zerg units dead and +25k buildings dead. Im having a blast.

11 months ago

May you try Enemy Race Manager 1.22.2? That should fix the crash.

For removing the creep, you can use the following lua script in game chat. It should remove all creep on all surface/planets.
-- For Zerg - Decorative
/c for i=1, table_size(game.surfaces),1 do game.surfaces[i].destroy_decoratives({name={'creep-decal','creep-decal-transparent'}}) end

-- For Protoss - Decorative
/c for i=1, table_size(game.surfaces),1 do game.surfaces[i].destroy_decoratives({name={'tosscreep-decal'}}) end

-- Sh1nzou's protoss
/c for i=1, table_size(game.surfaces),1 do game.surfaces[i].destroy_decoratives({name={'erm_toss_exp/tosscreep-decal'}}) end

-- Sh1nzou's zerg
/c for i=1, table_size(game.surfaces),1 do game.surfaces[i].destroy_decoratives({name={'erm_zerg_exp/creep-decal','erm_zerg_exp/creep-decal-transparent'}}) end

-- Sh1nzou's terran
/c for i=1, table_size(game.surfaces),1 do game.surfaces[i].destroy_decoratives({name={'erm_terran_exp/creep-decal'}}) end

I can add removing deco when the building destroyed, if the 2.0 expansion doesn't do that.

11 months ago

Holly cow... you really work fast...
Yes, everything worked, the script to remove the creep worked perfectly and I killed the boss without a problem.
I Have my FPS back and the problem solved in less than 1 hour... A True legend, thanks.

11 months ago

lol. It was a straightforward fix.

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