The concept and further ideas under development. Currently, that certain mod just transfers most buildings to the enemy force. Further realization might be messy due to events and filters. I might add more aftermath moments. For example: destroyed buildings will be rebuilt by enemies, after N minutes near buildings will be captured, transformed with the captured territory for enemies.
For me, it seems a pretty idea to change the appearance of enemies and add more features. Because "robots", "humans" etc can affect players, buildings etc more than biters in theory.