Introduces belt engines which consume energy to move connected belts
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Entities which interact with the circuit network.
Changes to power production and distribution.
[Fixed in 1.3.1] Deconstruction Planner draws red/blue rectangles
posted by
WhitePencil
5 days ago
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Bugs |
2
last message by
WhitePencil
4 days ago
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[Added in 1.2.0] [Compatability] castra, planetaris, dredgeworks, cargo crates mods
posted by
R121
9 days ago
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Bugs |
3
last message by
R121
7 days ago
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[Added in 1.2.0] [Compatability] black-rubber-belts-remastered mod
posted by
NOiZE
24 days ago
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Bugs |
2
last message by
tordalor
7 days ago
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[Added in 1.1.2] [Compatability] AAI Industry
posted by
half_a_cat
10 days ago
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Bugs |
2
last message by
tordalor
9 days ago
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[Fixed in 1.1.1] Belt detection bug
posted by
half_a_cat
10 days ago
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Bugs |
2
last message by
tordalor
9 days ago
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[Fixed in 1.1.1] Non-recoverable error on existing save game
posted by
R0K13
9 days ago
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Bugs |
1
last message by
tordalor
9 days ago
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Missing some features
posted by
R0K13
23 days ago
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Ideas & suggestions |
4
last message by
R0K13
9 days ago
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[Fixed in 1.1.0] Blueprint don't work
posted by
SimbaBay
14 days ago
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Bugs |
2
last message by
tordalor
10 days ago
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[Fixed in 1.0.3] Does not apply on already built belts
posted by
NOiZE
24 days ago
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Bugs |
3
last message by
tordalor
22 days ago
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HOLY SHIT!
posted by
Durabys
24 days ago
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General |
1
last message by
tordalor
23 days ago
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This is Amazing
posted by
C-mers
24 days ago
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General |
1
last message by
tordalor
23 days ago
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[Fixed in 1.0.2] Crash on placing belt engine
posted by
CoreyDerg
23 days ago
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Bugs |
3
last message by
tordalor
23 days ago
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[Fixed in 1.0.1] Crash without space-age dlc
posted by
strike2578
24 days ago
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Bugs |
4
last message by
strike2578
24 days ago
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Really cool
posted by
GWDdoS1
24 days ago
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General |
0
last message by
GWDdoS1
24 days ago
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