Disaster Core Belts


Introduces belt engines which consume energy to move connected belts

Content
a day ago
2.0
114
Logistics Circuit network Power

[Fixed in 1.3.1] Deconstruction Planner draws red/blue rectangles

posted by WhitePencil 5 days ago
Bugs
2
last message by WhitePencil 4 days ago

[Added in 1.2.0] [Compatability] castra, planetaris, dredgeworks, cargo crates mods

posted by R121 9 days ago
Bugs
3
last message by R121 7 days ago

[Added in 1.2.0] [Compatability] black-rubber-belts-remastered mod

posted by NOiZE 24 days ago
Bugs
2
last message by tordalor 7 days ago

[Added in 1.1.2] [Compatability] AAI Industry

posted by half_a_cat 10 days ago
Bugs
2
last message by tordalor 9 days ago

[Fixed in 1.1.1] Belt detection bug

posted by half_a_cat 10 days ago
Bugs
2
last message by tordalor 9 days ago

[Fixed in 1.1.1] Non-recoverable error on existing save game

posted by R0K13 9 days ago
Bugs
1
last message by tordalor 9 days ago

Missing some features

posted by R0K13 23 days ago
Ideas & suggestions
4
last message by R0K13 9 days ago

[Fixed in 1.1.0] Blueprint don't work

posted by SimbaBay 14 days ago
Bugs
2
last message by tordalor 10 days ago

[Fixed in 1.0.3] Does not apply on already built belts

posted by NOiZE 24 days ago
Bugs
3
last message by tordalor 22 days ago

HOLY SHIT!

posted by Durabys 24 days ago
General
1
last message by tordalor 23 days ago

This is Amazing

posted by C-mers 24 days ago
General
1
last message by tordalor 23 days ago

[Fixed in 1.0.2] Crash on placing belt engine

posted by CoreyDerg 23 days ago
Bugs
3
last message by tordalor 23 days ago

[Fixed in 1.0.1] Crash without space-age dlc

posted by strike2578 24 days ago
Bugs
4
last message by strike2578 24 days ago

Really cool

posted by GWDdoS1 24 days ago
General
0
last message by GWDdoS1 24 days ago