Configurable Nukes & ICBMs


Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos. Allows for custom payloads created from almost any ammo or capsule item, as well as introduces dedicated warhead payloads (atomic, "Rods from God", Jericho, Mjölnir), ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles). Why shouldn't rocket-silo rockets be used offensively?

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4 days ago
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Combat Circuit network Manufacturing Cheats

b [0.9.11 - Fixed] Unable to load Explosives using Payloader (0.9.10)

6 days ago

Hi! It seems the payloader can't load explosives. Tested with just this mod and blueprint sandboxes as a sanity check. No errors or crashes reported, the payloader just says "disabled by script" if a payload vehicle and explosives are present in the input port. Loading explosives manually does work, and they do have the intended effect.

Hello, apologies for the issue, but thanks for the report!

Explosives are definitely intended to be loadable via a payloader - will certainly take a look and see if I can find what's preventing it.

5 days ago

Looks like I'm using 0.9.10
After looking a bit at the code, it seems the payload-add recipe function in the Payloader controller script only checks for if the item is in the capsule or ammo category? I'm not sure if there's some other handling going on however, as these scripts are quite large.
Not poorly written though! Just big and difficult to get a grasp on if you're not the one who wrote it.

Appreciate the analysis, to which, you're entirely correct: it's simply whitelisting "capsule" and "ammo" type items, but nothing else.

Apologies for the oversight - I have fixed this issue with my local instance such that explosives can be automatically loaded as intended - to be included with the release of 0.9.11, when ready.

Thanks again for the report!

With the release of version 0.9.11, this issue should be fixed.

Do let me know if you encounter any further issues, or have any questions.

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