Configurable Nukes & ICBMs


Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos. Allows for custom payloads created from almost any ammo or capsule item, as well as introduces dedicated warhead payloads (atomic, "Rods from God", Jericho, Mjölnir), ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles). Why shouldn't rocket-silo rockets be used offensively?

Content
a month ago
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Combat Circuit network Manufacturing Cheats

b [0.9.5 - Fixed] error at start (0.9.3 | 0.9.4)

2 months ago

failed to load mods: ...es__/prototypes/mod-data/projectile-placeholder-data.lua:159: attempt to get length of field 'target_effects' (a nil value) stack traceback:
...es__/prototypes/mod-data/projectile-placeholder-data.lua:159: in function 'traverse_ammo'
...es__/prototypes/mod-data/projectile-placeholder-data.lua:350: in main chunk
[C]: in function 'require'
configurable-nukes/data-final-fixes.lua:59: in main chunk
mods to be disabled:
configurable-nukes (0.9.3) [ ] reset mod settings

2 months ago

Hello! Apologies for the error, but thanks for the report!

I will definitely update the logic to prevent this error from occurring,

That said, not knowing what other mods may be present (i.e. introducing additional ammo and/or capsules), while I can potentially fix this explicit error, things may not be usable/work properly as potential payloads.

This is to say, if you are able and willing to share your mod list, I would greatly appreciate it - would facilitate a better fix and more robust compatibility.

2 months ago

sorry its a long mod list. I've never done this before is there a better way?

aai-containers_0.3.2
aai-industry_0.6.14
aai-loaders_0.2.7
aai-signal-transmission_0.5.3
advanced-centrifuge_2.2.7
alien-biomes_0.7.4
alien-biomes-graphics_0.7.1
ArtilleryRange_0.1.1
atan-air-scrubbing_0.2.8
ATCTower_2.0.0
Automatic_Train_Painter_2.0.1
automatic-station-painter_2.0.0
beacon-interface_1.0.17
belt-balancer_2.2.9
BeltLineUpgrade_1.0.5

BeltRouterLite_2.7.0
bettercapsul_2.0.3
biter-attractor-graphics_0.1.0
biter-attractors_0.1.2
blueprint-sandboxes_3.2.2
bobequipment_2.0.3
boblibrary_2.0.3
BuggisNuclearBots_2.0.1
bullet-trails_0.7.1
CaramellDansEnLabbFixed_2.0.2
cast-artillery_2.0.6
CharacterModHelper_2.0.5
color_whole_train_2.1.0
combat-mechanics-overhaul_0.7.2
concreep-redux_3.3.2

concrete-productivity-modified_1.2.1
Configurable-Armour-Suits_1.5.16
configurable-nukes_0.9.3
data-utils_0.10.26
dbots-artillery-bombardment-remote_2.1.3
early_construction_1.0.0
easyvoid_2.0.1
endless_resources_2.0.2
enemy-alert_1.0.2
EpicArtillerySounds_2.0.1
equipment-gantry_0.2.4
fart-for-rocket_1.0
FartReverbNuke_1.0.1
fast_trans_2.1.0
faster-hand-crafting-speed_0.1.2

faster-robots_0.0.4
FilterHelper_0.2.2
fire-lights_0.14.0
Fireproof-Bots_2.0.0
firework_rockets_2.0.2
firework_rockets_assets_2.0.0
Flamethrower_shoots_in_preparer_range_0.2.0
flib_0.16.5
floating-damage-text_2.0.0
FluidWagonColorMask_2.0.0
foxy-jumpscare_0.1.0
ghost_bot_tracker_0.10.2
ghost-counter_2.0.1
GhostScanner_4.4.0
GlowingLaserBeams_0.0.5

grossthrower_1.1.3
HelicopterRevival_0.5.4
hunter-killer_0.8.0
incendiary-rocket_0.1.1
informatron_0.4.0
InserterFuelLeech_1.0.2
inventory-gauge_1.3.0
jetpack_0.4.14
LargeLamp_2.1.0
lilys-mm_1.4.2
LogisticTrainNetwork_2.6.0
long_range_delivery_drones_talandar_fork_2.1.0
lordodin_no_drain_2.0.2
MCDeathSound_2.0.0
Milestones_1.4.7

mining-patch-planner_1.7.15
ModuleInserterSimplified_2.1.1
multi-mine-x10_2.0.6
mushroom-cloud_1.0.2
Nanobots_3.3.2
no-wall-repair_0.0.5
OilOutpostPlanner_1.6.7
OmegaDrill_0.3.8
Pi-C_lib_2.0.4
PLORD_Prometheus_GrenadeLauncher_0.3.6
progressive-productivity_1.1.4
ProtogenCharacterUpdated_1.1.0
RateCalculator_3.3.8

reactor-power-tweak_1.0.0
robot_attrition_0.6.5
robot_attrition_NO_new_1.1.9
rocket-log_2.0.3
rp_dual_wielding_0.0.2
SE_Cheaper_Floors_1.2.1
se-spaceproductivity_0.1.2
se-core-miner-able-to-mine-even-ye-surfacewide_1.0.3
se-core-miner-efficiency-updated-event_2.0.0
se-core-miner-no-diminishing-returns_2.0.1
se-early-spaceships_1.3.0
se-energy-beam-emitter-screensaver_2.0.0
se-little-inferno_2.0.0
se-sa-prod-tech_0.1.1
Shield-FX_2.0.1

shield-projector_0.2.2
solar-calc_0.5.72
space-exploration_0.7.42
space-exploration-graphics_0.7.5
space-exploration-graphics-2_0.7.2
space-exploration-graphics-3_0.7.2
space-exploration-graphics-4_0.7.2
space-exploration-graphics-5_0.7.2
space-exploration-jetpack-gui_2.0.0
space-exploration-menu-simulation_0.7.4
space-exploration-pipes-belts-new_0.0.2
space-exploration-postprocess_0.7.4
space-exploration-scripts_2.7.2
StatsGui_1.6.1
stdlib_2.0.1

tesla_legacy_1.1.3
textplates_0.7.2
The_Eckimonster-core-library_0.1
Todo-List_1.9.14
train-loader_0.9.1
train-trails_1.1.1
TurretPod_2.0.6
turret-range-research_1.0.8
valves_2.2.0
valves-lib_1.0.0
zzzz_1.1.0

2 months ago

Not a problem at all, thanks for sharing!

May take a moment, but I will try and work through the list - hope to have a fix out as soon as I reasonably can.

2 months ago

Have found it appears that the error is occurring when Lily's Micromissiles is present.

I've fixed the startup error locally, but am presently working on verifying that compatibility is otherwise functioning properly.

2 months ago

With the release of version 0.9.4, this issue should be fixed.

Thanks again for the report. Do let me know if you encounter any further issues.

2 months ago

Error loading mods: ...es__/prototypes/mod-data/projectile-placeholder-data.lua:218: attempt to index field 'source_effects' (a nil value)
stack traceback:
...es__/prototypes/mod-data/projectile-placeholder-data.lua:218: in function 'traverse_ammo'
...es__/prototypes/mod-data/projectile-placeholder-data.lua:378: in main chunk
[C]: in function 'require'
configurable-nukes/data-final-fixes.lua:59: in main chunk

• configurable-nukes (0.9.4)

2 months ago
(updated 2 months ago)

Error loading mods: ...es__/prototypes/mod-data/projectile-placeholder-data.lua:218: attempt to index field 'source_effects' (a nil value)
stack traceback:
...es__/prototypes/mod-data/projectile-placeholder-data.lua:218: in function 'traverse_ammo'
...es__/prototypes/mod-data/projectile-placeholder-data.lua:378: in main chunk
[C]: in function 'require'
configurable-nukes/data-final-fixes.lua:59: in main chunk

• configurable-nukes (0.9.4)

Apologies for the continued issues, but thanks for the report!

As mentioned to @dragocheese:

I will definitely update the logic to prevent this error from occurring,

That said, not knowing what other mods may be present (i.e. introducing additional ammo and/or capsules - landmines in this case I believe), while I can potentially fix this explicit error, things may not be usable/work properly as potential payloads.

This is to say, if you are able and willing to share your mod list, I would greatly appreciate it - would facilitate a better fix and more robust compatibility.

2 months ago

i also got this same error when loading in with the updated version(0.9.4)
this should give you an idea on what mods since I haven't changed my mod list

a month ago

With the release of version 0.9.5, these issues should be fixed.

Do let me know if either of you encounter any further issues. To the extent that I was able to, I confirmed compatibility (loading the game) with the aforementioned mods (apologies if I missed any potential settings combinations).

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