Configurable Nukes & ICBMs


Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos. Allows for custom payloads created from almost any ammo or capsule item, as well as introduces dedicated warhead payloads (atomic, "Rods from God", Jericho, Mjölnir), ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles). Why shouldn't rocket-silo rockets be used offensively?

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a day ago
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Combat Circuit network Manufacturing Cheats

g How do I use the Interplanetary Ballistic Rocket Silo?

8 days ago

I've researched it, built it, fed it with parts, everything is ready, but I don't understand how do I select a destination. When I choose "Deliver cargo", only the space platforms in current orbit show up as valid destinations, but not other planets

Hello! The two primary ways of launching an ICBM/IPBM/ISBM, are either manually with the ICBM-remote shortcut that is unlocked after completing the ICBM research (presently no hotkey for it; can add one if needed/desired); or via a circuit-network circuit connected directly to the silo.

  • If firing/targeting manually, simply have the ICBM-remote in your cursor and select where you want it to target.
  • If firing/targeting via a circuit-network, connect the rocket-silo to a circuit network; after connecting, when the rocket-silo GUI is opened, a new window should appear to the right with the relevant target selection information.

Also, the only accepted payloads are presently the atomic-bomb (default disabled), the atomic-warhead, "Rods from God", "Jericho[s]", and "Mjölnir[s]". The above methods will only initiate a launch if one of the aforementioned payloads are present - anything else and it won't launch (allowing payloads to accept any ammo and/or capsule is presently in progress).

Hope that helps, let me know if you have any other questions!

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