Configurable Nukes & ICBMs


Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos: introduces an atomic warhead, ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles): why shouldn't rocket-silo rockets be used offensively?

Content
4 days ago
2.0
900
Combat Circuit network Manufacturing Cheats

b [0.7.4 - Fixed] sudden crash (lots of other mods)

4 days ago

got a crash suddenly:
The mod Configurable Nukes & ICBMs (0.7.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event configurable-nukes::on_surface_deleted (ID 71)
...urable-nukes__/scripts/controllers/planet-controller.lua:27: attempt to call field 'on_surface_deleted' (a nil value)
stack traceback:
...urable-nukes__/scripts/controllers/planet-controller.lua:27: in function 'func'
configurable-nukes/scripts/event-handler.lua:69: in function 'process_event'
configurable-nukes/scripts/event-handler.lua:86: in function <configurable-nukes/scripts/event-handler.lua:80>

4 days ago
(updated 4 days ago)

Hello! Apologies for the issue, but thanks for the report. Do you mind providing some additional context as to what you were doing at the time the issue occurred? Just curious what actions may have lead to the error.

That said, I think I have a fairly good idea on the root issue and how to fix it. I hope to have a fix out for it (and a few other issues) out as soon as I can.

So, I've been able to recreate the issue you reported, and have fixed it locally. I need to do some further testing for some other things, but otherwise hope to have a fix out as soon as possible. Apologies again for the error, but thank you for bringing it to my attention.

With the release of version 0.7.4, this issue should be fixed.

Please do let me know if you encounter any other issues.

3 days ago

Somehow i managed to save just in front of the crash so i could easily test. and indeed it seems to be fixed. Thanks for the quick fixing!

Glad to hear it's fixed, thanks for the the confirmation!

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