Any time someone selects a blueprint book that isn't synced to the server yet, the whole server crashes with the following error:
Error while running event cargo-ships::on_player_cursor_stack_changed (ID 36)
BlueprintRecord cannot be read while it is a preview.
stack traceback:
[C]: in function 'index'
__cargo-ships/logic/pump_placement.lua:96: in function 'is_holding_pump'
cargo-ships/logic/pump_placement.lua:144: in function 'PumpVisualisation'
cargo-ships/control.lua:340: in function <cargo-ships/control.lua:338>"