Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
a month ago
0.16 - 2.0
250K
Transportation Logistics Trains Mining Fluids Power

b [fixed] Error on blueprint pickup

1 year, 1 month ago
(updated 1 year, 1 month ago)

Hi, I seem to get an non-recoverable error upon picking up a blueprint. I don't have a large base in 2.0 yet to test if it's entities from there, but for me I can create new blueprints just fine. It seems to only happen with blueprints created before 2.0, error message provided below:

The mod Cargo Ships (1.0.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event cargo-ships::on_player_cursor_stack_changed (ID 32)
LuaItemStack API call when LuaItemStack was invalid for read.
stack traceback:
[C]: in function 'get_blueprint_entities'
cargo-ships/logic/pump_placement.lua:77: in function 'is_holding_pump'
cargo-ships/logic/pump_placement.lua:100: in function 'PumpVisualisation'
cargo-ships/control.lua:339: in function <cargo-ships/control.lua:337>

1 year, 1 month ago

I also get this

1 year, 1 month ago

Same error here too, attempted to import Nilaus' starter base and got this error.

1 year, 1 month ago

Should be fixed in the latest update, 1.0.5

1 year, 1 month ago

Seems to still be present in version 1.0.6 https://prnt.sc/wy6OwXBC2MZ8

1 year, 1 month ago

That's a different error. Any way you can share the save or blueprint?

1 year, 1 month ago
(updated 1 year, 1 month ago)

Here you go, but it only happens on a multiplayer server, not in singleplayer:
0eNqd19tuwjAMBuB38XVBTZoD6atM01QgYpEgoLZMQ6jvvrQIEGCm2JdA8mH9cTA9w3J79Ic2xB7qM4TVPnZQf5yhC5vYbMf3YrPzUEPbhC0MBYS49r9Qi+GzAB/70Ad/2TG9OH3F427p27SguO7s+rR3893PJqKAw75Lu/ZxxEepTEtPUM+0EMNQvEDyBo1OnHX9/oAp1V0p0nc2lw8BELKi11Y6rDbFgCwGaQakMcgwoAqDLANCz29BhpRDw3YMCA1blAwJTVsIhoTGLSRDQvMW9O5WCzRwoRgSnrhmSHjihiHhiVuGhCfOaHGLJ87ocYsmLhk9btHEJaPHLZq4ZPS4xWcCo8cNmrhk9LjBE7/3+AjMVt/TtLrM0RfNubm+cnqOB28ooCjlo1jAOrR+dVmywHxLKljfeL145iXGZ98KZ6+we2QNxhKuiH7jYuVWJS1t808cWN2VePTf5lzeYfMMKwyWtMLJfpVXuBCCKmffPXe9ejqHzR42rqKw2ZPHaQpr6dckh82/fY7CMgZUjqsI44pyaEowfi1yXMIooxybIgw2yrmp/DEn3p9beuQLvd8l5P7UWMCPb7tpgTbSpf/uunLpB2B8GPgDArSkuQ==

1 year, 1 month ago

Oh that must be it, I haven't tested any mods in multiplayer yet. I just pushed an update that I think will fix it (checking is_blueprint_preview in the right places).

1 year, 1 month ago

cheers, will test tomorrow or so and then report back

1 year, 1 month ago

Seems to be fixed, thank you!

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