Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
19 days ago
0.16 - 2.0
241K
Transportation Logistics Trains Mining Fluids Power

b [fixed] Error on blueprint pickup

10 months ago
(updated 10 months ago)

Hi, I seem to get an non-recoverable error upon picking up a blueprint. I don't have a large base in 2.0 yet to test if it's entities from there, but for me I can create new blueprints just fine. It seems to only happen with blueprints created before 2.0, error message provided below:

The mod Cargo Ships (1.0.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event cargo-ships::on_player_cursor_stack_changed (ID 32)
LuaItemStack API call when LuaItemStack was invalid for read.
stack traceback:
[C]: in function 'get_blueprint_entities'
cargo-ships/logic/pump_placement.lua:77: in function 'is_holding_pump'
cargo-ships/logic/pump_placement.lua:100: in function 'PumpVisualisation'
cargo-ships/control.lua:339: in function <cargo-ships/control.lua:337>

10 months ago

I also get this

10 months ago

Same error here too, attempted to import Nilaus' starter base and got this error.

10 months ago

Should be fixed in the latest update, 1.0.5

10 months ago

Seems to still be present in version 1.0.6 https://prnt.sc/wy6OwXBC2MZ8

10 months ago

That's a different error. Any way you can share the save or blueprint?

10 months ago
(updated 10 months ago)

Here you go, but it only happens on a multiplayer server, not in singleplayer:
0eNqd19tuwjAMBuB38XVBTZoD6atM01QgYpEgoLZMQ6jvvrQIEGCm2JdA8mH9cTA9w3J79Ic2xB7qM4TVPnZQf5yhC5vYbMf3YrPzUEPbhC0MBYS49r9Qi+GzAB/70Ad/2TG9OH3F427p27SguO7s+rR3893PJqKAw75Lu/ZxxEepTEtPUM+0EMNQvEDyBo1OnHX9/oAp1V0p0nc2lw8BELKi11Y6rDbFgCwGaQakMcgwoAqDLANCz29BhpRDw3YMCA1blAwJTVsIhoTGLSRDQvMW9O5WCzRwoRgSnrhmSHjihiHhiVuGhCfOaHGLJ87ocYsmLhk9btHEJaPHLZq4ZPS4xWcCo8cNmrhk9LjBE7/3+AjMVt/TtLrM0RfNubm+cnqOB28ooCjlo1jAOrR+dVmywHxLKljfeL145iXGZ98KZ6+we2QNxhKuiH7jYuVWJS1t808cWN2VePTf5lzeYfMMKwyWtMLJfpVXuBCCKmffPXe9ejqHzR42rqKw2ZPHaQpr6dckh82/fY7CMgZUjqsI44pyaEowfi1yXMIooxybIgw2yrmp/DEn3p9beuQLvd8l5P7UWMCPb7tpgTbSpf/uunLpB2B8GPgDArSkuQ==

10 months ago

Oh that must be it, I haven't tested any mods in multiplayer yet. I just pushed an update that I think will fix it (checking is_blueprint_preview in the right places).

10 months ago

cheers, will test tomorrow or so and then report back

10 months ago

Seems to be fixed, thank you!

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