That's very specific though ! Not sure it's relevant to enough players to be an official option. Since you're creating a pack, it's very easy to fix that, just remove the technology. So in data-updates.lua, add:
if data.raw["technology"]["oversea-energy-distribution"] then
data.raw["technology"]["oversea-energy-distribution"].hidden = true
end
it will hide the tech and thus never unlock the recipe. You can create an option in your pack too. Hope it helps