Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
21 days ago
0.16 - 2.0
219K
Transportation Logistics Trains Mining Fluids Power

i Ship Speeds

5 years ago

I noticed the ships are extremely slow. This kinda defeats the purpose of having them.

Maybe add an option to change the max speeds for each? Or just making them faster?

5 years ago

Ships are slow in real life. Last time I used the ferry from Saßnitz (Germany) to Trelleborg (Sweden) -- about 120 km across the Baltic sea -- a one-way trip took a bit more than four hours, I think, so traveling speed is about 30 km/h. That's ridiculously slow, compared to the time a train would need for the same distance. However, the ferries used to carry not one, but several trains at once in the past, plus cars and trucks! So you exchange speed for volume. If you feel ships are too slow, just build a couple more of them and put them on the same route. That way, you could have one ship being loaded at Port A, another being unloaded at Port B, and one or two traveling from A to B and/or B to A at the same time.

5 years ago

Yeah I know that, but this is a video game. Having at least an option to make them faster would be great.

It's far more efficient right now to just install a bridge railway mod and use that.

5 years ago

i dont think the bridge railway mod is necesarrly more efficient throughput wise, only thing is resources arrive faster after the initial setup. but also, with this mod i did not want to create an exact copy of trains that go on water, but add entites that behave and feel actually different.

5 years ago

I love the fact that they are beastly slow and a pain to stop (the tanker, anyway).

5 years ago

a mod option has been added to configure the ships speed. Also the ships benefit disproportional from high energy fuels like rocket or nuclear fuel.

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