Aquilo Start


Start on Aquilo. The broken ship now has power and heats the surrounding area. New recipes, technology reshuffle and planet structuring included to allow raw resources to be obtained and gameplay to be possible. Thanks to the authors of Any Planet Start (CodeGreen) Spaceship APU survived the crash (someone1337), and various art assets (malcolmriley) on which this mod was based on / inspired by. ~~~ Disclaimer ~~~ AI was used to assist in making this modpack.

Tweaks
4 hours ago
2.0
24
Factorio: Space Age Icon Space Age Mod
Planets Environment Manufacturing Power
Owner:
Xardianx
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
3 days ago
Latest Version:
1.0.5 (4 hours ago)
Factorio version:
2.0
Downloaded by:
24 users

INFORMATION

I wanted to make my own mod based on starting on Aquilo. I tried searching (apparently really poorly) for a mod that allows players to start on Aquilo but could not find any as my search skills were terrible, so I endeavoured to make my own that was as vanilla as I could. The basis of this mod was to design a way to obtain the base game resources, a way to expand on resource collection, a way to utilise the connecting planets to further grow the factory on Aquilo, all while trying to keep it 'vanilla' as possible. There is a small chance for softlock so plan technologies accordingly.

ACKNOWLEDGEMENTS

This mod utilises a lot of work done by:
- _CodeGreen on their mod Any Planet Start
- someone1337 on their mod Spaceship APU survived the crash
- malcomriley on their assets unused-renders via the Creative Commons Attribution 4.0 International License.

DISCLAIMER

I am not that good at coding but I do have ideas. This mod was designed with the assistance of AI.

FEATURES

  • Shuffled the tech tree to balance around an Aquilo start.
  • Modified and added a new tree named frost willow which provides the source of the base resources throughout Aquilo.
  • New technologies surrounding the frost willow.
  • Crashed ship provides at default 1500 kW of power which can be changed by the player (toggleable for other planet starts).
  • Crashed ship provides heating in an area around it which can be changed by the player.
  • Starting material provided to the player in the crashed ship.
  • Burner miner now locked behind technology. The burner miner ingredients have been refunded to the player.
  • Modified the railgun recipe to allow it to be made with Aquilo and Fulgora components only.
  • Modified and added an upgraded agricultural tower to plant frost willows on Aquilo.
  • Modified and added a new recipe for the rocket turret to enable escape from Aquilo (only on original orbit).
  • Aquilo has a larger starting island with more smaller islands with frost willow growth.
  • Added the option to include a route from Vulcanus to Aquilo AND/OR Nauvis to Aquilo.
  • Allow swapping the orbits of Nauvis and Aquilo to enable a safe start with big asteroid balancing.
  • WIP balancing of new recipes.

OTHER

If you have any ideas for improvements or comments feel free to leave a discussion comment :)