Warp Drive Machine Expansion


Global expansion for the Warp-Drive-Machine! New events, unique weapons, reworked mechanics, and improved performance. Make your hyperspace travels deeper, more dangerous, and more exciting!

Content
a month ago
2.0 - 2.1
1.21K
Planets Logistics Combat Armor Enemies

Changelog

Version: 0.2.5
Date: 2026-07-16
  Changes:
    - Ported to factorio 2.1.
Version: 0.2.4
Date: 2026-06-29
  Bugfixes:
    - Fixed the operation of the "Gas leak" event.
Version: 0.2.3
Date: 2026-06-27
  Bugfixes:
    - Fixed the mod not working without Space Age.
Version: 0.2.2
Date: 2026-06-27
  Major Features:
    - Added new event: "Gas leak".
    - Added a new ship ability system (beta).
      - In particular, added: Ship Abilities Sub-Console, warponium storage tank.
  Features:
    - Added Singularity fuel.
  Balancing:
    - Exocine crystals now grant an additional pirate faction bonus when mined.
    - Trying to balance the warponium equipment for Krastorio 2.
  Bugfixes:
    - Fixed mod operation with the "quality" mod disabled.
    - Fixed operation the "wdm-expansion-event-enable" setting.
  Compatibility:
    - Added preliminary compatibility with Factorio 2.1 (pending updates for dependency mods).
    - Mod "Power Armor MK3" marked as incompatible - its content is now included directly in the mod.
    - Added compatibility with "Krastorio 2" mod.
    - Added compatibility with "Krastorio 2 Spaced Out" mod.    
  Graphics:
    - Added special graphics for Warp heat pipe.
Version: 0.2.1
Date: 2026-06-02
  Bugfixes:
    - Fixed operation of the passive energy drain system in some cases.
    - Fixed warp heat pipe operation if one of the pipes has a maximum temperature.
  Compatibility:
    - Added compatibility with "Bob's Power" mod.
  Optimizations:
    - Improved optimization of the passive energy drain system.
    - Improved optimization of warp heat pipes.
Version: 0.2.0
Date: 2026-05-30
  Major Features:
    - Multiple reworks and additions to the mechanics of warponium mining, use and processing.
      - In particular, added: warponium solar panel, conversion plant, warponium hypercube, hydrothermal warp drill, concentrated warponium.
    - Added new event: "Ruins" with a set of 13 ruins.
    - Added new event: "BOSS".
      - Features the Zombie Boss if enebled mod "ZombieHordeFaction"
      - Introduces an absolutely new boss: "Psi-Overlord", capable of mind-controlling enemy players and certain vehicles, unleashing absolute chaos especially in multiplayer.
    - Events have received a new formula for calculating the distance from a ship, taking into account its size.
  Features:
    - Added new variations of Exocine Crystals.
    - Added and fixed factioriopedia simulations for all pirates, bosses, biters and ores.
    - Added dynamic passive energy drain system for ship terminals based on warp drive technology level (8 drain levels), consuming power proportional to progression.
  Changes:
    - The event-enable setting is now a startup setting, not a map.
    - More technologies are integrated into the overall technology tree.
  Balancing:
    - Added guaranteed spawn values ​​for some events.
    - Reduced the chance of an emergency return capsule dropping from bosses.
  Compatibility:
    - Supposedly improved compatibility with Team Competition and other mods that interact with force and allow the creation of multiple teams.
    - The "Krastorio 2" mod is marked as incompatible due to "Power Armor MK3. Use "Krastorio 2 Spaced Out".
    - Improved compatibility with the "Krastorio 2 Spaced Out" mod.
Version: 0.1.30
Date: 2026-04-16
  Balancing:
    - Some changes in the mechanics of the explosion.
Version: 0.1.29
Date: 2026-04-14
  Balancing:
    - Some changes in the mechanics of the stun.
Version: 0.1.28
Date: 2026-04-14
  Bugfixes:
    - Fixed the mod not working without Space Age.
  Balancing:
    - Some pirate ships have been updated. Use /wdm-refresh-pirate-blueprints.
    - Increased damage of the Pirate Mini Laser Cannon.
    - Walls received 70% resistance to electrical damage.
Version: 0.1.27
Date: 2026-04-13
  Balancing:
    - Warp heat pipes no longer heat tiles around them.
Version: 0.1.26
Date: 2026-04-13
  Bugfixes:
    - Fixed the operation of pirate railguns.
  Balancing:
    - Changed the behavior of pirate artillery.
    - Laser boss turrets now receive a 15 second delay upon spawning, up from 10 seconds.
    - Artillery now has a 10 second activation delay when deployed.
Version: 0.1.25
Date: 2026-04-12
  Features:
    - Added a setting that allows you to significantly increase the number of pirates.
Version: 0.1.24
Date: 2026-04-12
  Balancing:
    - Some combat changes.
Version: 0.1.23
Date: 2026-04-11
  Translation:
    - Fixed an error message that appeared when mechanical pirates appeared in the English and, temporarily, French localizations.
Version: 0.1.22
Date: 2026-04-10
  Translation:
    - Removed the French locale to ensure compatibility with the new translations from bev's "Patch FR des Mods" mod.
Version: 0.1.21
Date: 2026-04-10
  Major Features:
    - Changes to the event generation logic. In particular, events on the home planet now work differently.
  Balancing:
    - More pirates!
    - Slightly reduced loot from the Pirates of Mechanics event.
Version: 0.1.20
Date: 2026-04-09
  Bugfixes:
    - Buffed turret variants and player laser turrets now correctly inherit infinite technology turret bonuses.
    - Fixed railgun operation on red refined concrete.
Version: 0.1.19
Date: 2026-04-09
  Bugfixes:
    - Crystals temporarily do not apply a bonus to enemies when destroyed.
    - Removed damage resistance from the player's laser cannon.
    - Fixed loot chests.
  Ease of use:
    - Hidden extra turrets in factioriopedia.
Version: 0.1.18
Date: 2026-04-08
  Sounds:
    - Reduced the volume of the electric beam sound slightly.
    - Reduced blaster cannon explosion volume.
  Balancing:
    - Increased the recipe output of linked heat pipes from 1 to 2.
    - Now the proportion of generator operation during a magnetic storm is not 1/6, but 1/4.
  Bugfixes:
    - Linked heat pipes now equalize heat by averaging their temperatures instead of copying only the hottest value.
    - Fixed a bug that prevented drones from repairing upgraded turrets on red refined concrete. Destroying such a turret now creates a ghost of the base version, which can be automatically built by drones.
  Scripting:
    - Moved custom console command registration into a separate script module.
    - The on_entity_died event has been replaced by on_object_destroyed and on_post_entity_died.
  Optimizations:
    - Improved optimization by removing the on_entity_died event.
    - Magnetic storm event operation has been optimized.
Version: 0.1.17
Date: 2026-04-06
  Bugfixes:
    - Turrets placed on red refined concrete now preserve their quality when switching to the buffed variant.
Version: 0.1.16
Date: 2026-04-06
  Changes:
    - Fixed the recipe group for Exocine crystal processing recipes.
    - Set the default value of the friendly fire disable setting to true.
    - Improved some pirate ships.
  Translation:
    - Fixed a minor English localization issue for the Warponium exoskeleton.
  Balancing:
    - Increased the amount of warponium used in Warponium weaponry.
  Sounds:
    - Reduced the volume of the Magnetic Storm state change sound slightly.
Version: 0.1.15
Date: 2026-04-05
  Bugfixes:
    - Fixed command.
Version: 0.1.14
Date: 2026-04-05
  Features:
    - Added admin command to reset enemy damage bonuses gained from mined crystals.
  Bugfixes:
    - Fixed Magnetic Storm behavior on older save files.
Version: 0.1.13
Date: 2026-04-05
  Changes:
    - Magnetic Storm now periodically weakens and then restores its strength while the event is active.
    - Added a sound cue when the Magnetic Storm changes state.
  Balancing:
    - Increased the enemy damage bonus gained from mined crystals by 3x.
    - Increased the crystal bonus decay on ship warp by 3x.
Version: 0.1.12
Date: 2026-04-04
  Ease of use:
    - Added support for copying turrets placed on red refined concrete.
  Changes:
    - Laser boss turrets now receive a 10-second activation delay on spawn.
    - Crystal bonuses now decay by 0.005 on each warp again.
  Balancing:
    - Increased the minimum spawn distance of the laser boss event from 50 to 70 tiles.
    - Reduced the prepare range of the main pirate laser turret from 85 to 70.
    - Reduced the range and prepare range of the player laser turret from 50 to 40.
  Bugfixes:
    - Laser boss turrets can no longer spawn on water.
    - Restored crystal bonus application and the crystal harvested message while keeping warp-based decay.
    - Fixed the mining result of the player laser turret to return the correct item.
Version: 0.1.11
Date: 2026-04-04
  Bugfixes:
    - Fixed some pirate ships.
    - Pirate mechanic event spawn patterns have been expanded.
    - Fixed possible multiplayer desync issues.
  Changes:
    - Improved the logic for selecting pirate ships for spawning.
    - Crystal bonuses are no longer permanent.
Version: 0.1.10
Date: 2026-04-03
  Bugfixes:
    - Fixed the magnetic storm event.
    - Fixed crystal spawning after the event ends.
  Balancing:
    - Adjusted the chances of some events.
    - Adjusted the crystal recipe.
Version: 0.1.9
Date: 2026-04-03
  Bugfixes:
    - Fixed changelog formatting and text encoding issues.
Version: 0.1.8
Date: 2026-04-03
  Balancing:
    - Minor changes to the crystal event and minor changes to the crystal crafting recipe
  Translation:
    - The description of Red Refined Concrete has been updated
    - Changes to the French localization from before this mod was included in the Patch FR des Mods mod
  Bugfixes:
    - Fixed technology dependencies and recipes for Warponium personal equipment and Fusion personal reactor
    - Fixed an issue where only biters received a boost when mining crystals, while spitters did not.
Version: 0.1.7
Date: 2026-04-02
  Major Features:
    - Attention all engineers! The ship scanner reports a sharp increase in pirate activity: 10+ new-generation combat spacecraft have entered service. They are already on the hunt, charge your shields and check your weapons! Huge thanks to MFerrari for adding the new interfaces.
  Features:
    - Added "Mini" Pirate Laser Cannon
  Balancing:
    - When using the Emergency Return capsule, 10% less inventory is now lost.
    - Events now appear more often depending on the WDM difficulty settings.
  Graphics:
    - Added a small effect when the Laser Cannon spawns.
Version: 0.1.6
Date: 2026-03-30
  Bugfixes:
    - Fixed the duration of some events.
    - Fixed threat level calculation for some events.
    - Fixed an issue where a deck could be lost if it was not open when the event triggered.
    - Fixed the text about the ending of the temporal anomaly in the English version.
  Translation:
    - Added Ukrainian locale.
    - Added French locale.
Version: 0.1.5
Date: 2026-03-30
  Features:
    - Emergency Return Capsule now loses 5% fewer resources when increasing quality.
  Balancing:
    - Increased the Exocine crystal spawn area.
    - Exocine crystals can no longer spawn closer than 50 tiles to the ship center.
    - If an Exocine crystal spawned on the ship, collecting it now boosts bugs 2x less (5% -> 2.5%).
  Bugfixes:
    - Fixed teleport error from a Lost Deck when no other decks exist.
Version: 0.1.4
Date: 2026-03-21
  Features:
    - Turrets placed on the red spaceship floor now receive a slight bonus to attack speed and damage. Fend off threats more effectively!
  Scripting:
    - Control.lua has been split into smaller modules.
Version: 0.1.3
Date: 2026-03-04
  Major Features:
    - Added new event: Magnetic Storm (if the magnetic-storm and SpaceAge mods are enabled)
    - Added new event: Bright Day
  Changes:
    - The difficulty ratio for technology and evolution has been adjusted. It is now 50/50.
Version: 0.1.2
Date: 2026-01-10
  Major Features:
    - Mod can now work without Space Age
    - Added new event: Crystal Overgrowth
    - Added new event: Lost Deck
  Changes:
    - Rebalanced Player Laser Cannon
    - Frost Armor recipe rebalance
  Bugfixes:
    - Fixed Emergency Return Capsule teleport logic
Version: 0.1.1
Date: 2026-01-07
  Balancing:
    - Rebalanced Pirate Laser Cannon
  Bugfixes:
    - Fixed event calling issues
    - Fixed warp heat-pipes functionality
Version: 0.1.0
Date: 2026-01-05
  Major Features:
    - Initial release of WDM Expansion