This mod makes train acceleration more realistic and depend on the amount of Cargo. (youtube demo included)
Small changes concerning balance, gameplay, or graphics.
Trains are great, but what if they could do even more?
Update to Space Age?
posted by
Houraiji_Kyuusyou
19 days ago
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5
last message by
domisum
8 days ago
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Locomotive weight - in game options ?
posted by
makar0niasty
6 months ago
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1
last message by
makar0niasty
6 months ago
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[answered] K2SE compatibility with K2's fuel rebalancing?
posted by
Laeleia
11 months ago
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3
last message by
riven8192
10 months ago
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[solved] About the "Not being able to get locomotive power" thing...
posted by
JamesFire
1 year, 25 days ago
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3
last message by
JamesFire
1 year, 22 days ago
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[no-feedback] Suggestion: For compatibility Brakes/power treated as weight?
posted by
ElBeacon
1 year, 10 months ago
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2
last message by
ElBeacon
1 year, 2 months ago
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[solved] Support for Multiple Unit Train Control
posted by
0n0w1c
1 year, 7 months ago
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15
last message by
riven8192
1 year, 7 months ago
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[answered] Potential Train Grid size
posted by
Roostie
2 years ago
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2
last message by
riven8192
1 year, 8 months ago
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[answered] Train & Fuel Overhaul
posted by
dlloyd117
2 years ago
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General |
1
last message by
riven8192
1 year, 8 months ago
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[closed] Locomotive acceleration power
posted by
Deerso
2 years ago
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13
last message by
robot256
2 years ago
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[investigate] Support for different railway mods ?
posted by
Keysivi
2 years ago
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0
last message by
Keysivi
2 years ago
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[answered] Thanks!
posted by
stowed4sea
3 years ago
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3
last message by
riven8192
2 years ago
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[answered] Braking Force Research
posted by
tenphes
2 years ago
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1
last message by
riven8192
2 years ago
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[added] Fuel type does not yet affect max-acceleration?
posted by
SirDragonClaw
2 years ago
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General |
4
last message by
riven8192
2 years ago
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[solved] Mod incompatibility
posted by
675R
2 years ago
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General |
8
last message by
riven8192
2 years ago
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