Some simple features to make your life easier whilst using a spidertron. All features can be turned on or off individually.
Enter vehicles from spidertron
Enter near a vehicle whilst riding a spidertron to enter the vehicle. Configure which vehicles can be entered in settings.
Quick toggle spidertron
U to exit or re-enter the spidertron.
Spidertron remote pathfinder
Alt + Click with the spidertron remote to use the pathfinder to automatically navigate around water.
Recall last used spidertron
Alt + C or click on the shortcut to call your most recently driven spidertron to you.
Spidertron remote pipette
Shift + Q whilst hovering your cursor over a spidertron to select a remote from your inventory connected to that spidertron. If no connected remotes are found then an unconnected remote will be selected and connected (you can turn this off in Per player settings).
If you aren't hovering your cursor over a spidertron, it will pick a remote connected to the spidertron you are driving.
Alternatively, there is a Map setting that enables picking a temporary remote without requiring you to have any remotes in your inventory.
When Spidertron Patrols is installed, press
Control + Shift + Q to pipette a patrol remote.
Open vehicle inventories directly
Shift + E whilst holding a spidertron remote to open the inventory of the connected spidertron. If not holding a remote, it will open the inventory of the vehicle (not just a spidertron!) you are driving.
Spidertron inventories will never be forcibly closed, no matter how far away the spidertron becomes from the player.
Spidertron inventory sort
Spidertron inventories are automatically sorted just like the player's.
Spidertron corpse with inventory
Spidertron inventories are saved into a corpse instead of being lost when it dies.
Increase spidertron size
Spidertron size can be increased in settings. Default size is unchanged from vanilla.
Configure spidertron sounds
Spidertron volume and sound play frequency can be changed in settings. Default values are unchanged from vanilla. Affects modded spidertrons as well.
Known Bugs / Limitations
- Spidertron equipment grids and logistics cannot function whilst the spidertron is 'inside' the player
- When a spidertron enters a vehicle or is quick-toggled, any remotes connected to it that are stored in an inventory more than 30 tiles from a player will become disconnected
- Compatibility with Spidertron Weapon Switcher is a little unstable. Ammo in an inactive weapon's slots will be lost when you enter a vehicle or quick toggle with a spidertron from this mod.
You can help by translating this mod into your language using CrowdIn. Any translations made will be included in the next release.
Please let me know in the "Discussion" section of the mod portal if you have suggestions for this mod.