🌐 Planet Paracelsin


Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.

Content
5 days ago
2.0 - 2.1
45.9K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Environment Mining Fluids Manufacturing Power

b [fixed]Load error with Moshine and turbine migration typo (1.11.0)

a month ago

Hi! I’ve just updated Paracelsin to 1.11.0, and now I’m getting this error when loading the game. It looks like a compatibility issue with Moshine.

I’m using Factorio 2.1.21 and Moshine 1.2.11. Here’s the error:

__Paracelsin__/data-final-fixes.lua:39: attempt to index field 'steam_geyser' (a nil value)
stack traceback:
    __Paracelsin__/data-final-fixes.lua:39: in main chunk

I asked ChatGPT to look through the mod files, and it identified two possible issues:

1. Incorrect Moshine resource name

Line 39 of data-final-fixes.lua contains:

data.raw.resource["steam_geyser"].category = "gas-vents"

In Moshine, the resource prototype is named steam-geyser, with a hyphen. steam_geyser, with an underscore, is the name of its autoplace-control prototype instead.

This means data.raw.resource["steam_geyser"] is nil, causing the load error. Changing the resource name to steam-geyser should resolve this particular crash.

2. Typo in the turbine item migration

In migrations/1.11.0.json, the item migration is:

["cryovolcanic-turbine", "presure-turbine"]

The new item is actually named pressure-turbine, with a double “s”. This appears to prevent old turbine items in inventories and chests from being converted correctly. In an isolated test with the same migration mistake, the old items disappeared; correcting the destination name preserved them as the new items.

I played Paracelsin about a year ago and was just planning to play through it again on a fresh save. I’m curious to see how the new starting phase changes things! Are you planning any more updates or reworks for the mod?

a month ago

The issues will have to be fixed tomorrow after im back from school as im heading to bed right now.
Also i dont have any specific idea in mind but minor changes and additions may happen

And while i do not enjoy using ai, since gpt told you what the problems are you can always fix them locally while waiting for the official patch

a month ago

Thanks for the quick reply! I’ll apply the fixes locally for now, then update to the official version once the patch is ready.

Thanks for all your work! I really enjoy your mods, Paracelsin and Age of Production.

a month ago

You're welcome, remember to also try Muria!
The patch should be out in about 8-9 hours when im back from school

a month ago

stroke of luck im not going by bus so i got time to fix the bugs now

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