Use special blueprint-like item to relocate oil patches so that they are being placed in a custom-sized grid for handy pumping. Also oil patches in newly generated chunks are being reorganized automatically (adjustable through the mods settings menu)! Angel's fissure and natural gas are supported. Select an area with patches to snap them to a grid. Shift+select a point to set a custom grid center. Shift+select an area with patches to move them to the custom grid center.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
1.1 update ?
posted by
Episode922
3 years ago
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General |
1
last message by
hankthesnake
3 years ago
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thermal water fissures
posted by
kople101366
4 years ago
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Bugs |
0
last message by
kople101366
4 years ago
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0.18 Update?
posted by
rattrap47
4 years ago
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General |
1
last message by
mrudat
4 years ago
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0.17 Update?
posted by
rattrap47
5 years ago
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General |
6
last message by
Ferlonas
5 years ago
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Ore
posted by
HyperWrench
6 years ago
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Ideas & suggestions |
0
last message by
HyperWrench
6 years ago
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Error Shift Select
posted by
Philip017
7 years ago
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Bugs |
3
last message by
xNTPxLuffy
6 years ago
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Single Patch Mover?
posted by
Bordo
7 years ago
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General |
1
last message by
Apriori
7 years ago
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No Oil Organizer
posted by
maartengj
7 years ago
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General |
2
last message by
mrvn
7 years ago
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Shift by 1 tiles
posted by
kyoshiharu
7 years ago
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Ideas & suggestions |
2
last message by
Apriori
7 years ago
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New mod setting - grid cell size in tiles
posted by
Apriori
7 years ago
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Announcements |
0
last message by
Apriori
7 years ago
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centered on water = loss of spouts
posted by
Philip017
7 years ago
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Bugs |
2
last message by
Apriori
7 years ago
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Organize on generation :)
posted by
Nebbeh
7 years ago
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General |
6
last message by
Philip017
7 years ago
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didnt work
posted by
acer1234
7 years ago
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General |
6
last message by
Apriori
7 years ago
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Angel ore patchs
posted by
Jimbob6f
7 years ago
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General |
6
last message by
Apriori
7 years ago
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