Fixed technology dependency after base game changed its name
Fixed another version related crash
Removed Map settings file because of Factorio version 0.17.12
Adjusted mining drill mining speed.
Adjusted mining drill mining area (again).
Fixed crash on shadows with the long handed inserters.
Adjusted mining drill mining area.
Disabled starting Inventory Size setting (Will now follow vanilla instead of size of 60)
Updated to Factorio version 0.17
Removed modified values of the small electric pole
Added Infinity modules. Very expensive and very strong!
Added Assembling machine 4 and 5
Changed stack size of compressed plates, coal and stone to 100.
Added 2 new infinite researches:
-Player inventory size
-Laboratory Research Productivity
Changed all recipes containing alien remains to require much more alien remains.
Changed the recipe to make alien remains to require more remains.
Tweaked Remains spawn rate on the map, it shouldn't be as often and in as big quantities
-Fixed that you couldn't unlock alien-remains recipe.
Added 4 levels of:
Added Alien Modules
Created an underground mining recipe
Redesigned the tech-tree.
Redesigned several recipes
Removed Alien weaponry:
Renamed compressed items.
Updated for Factorio v. 0.16
Renamed some items backend to remove conflicts from other mods.
Please make sure to back up your map before updating!
Made the level 5 Accumulator more in line with the other upgrades of accumulators
Made the upgraded furnaces better.
Made it possible to convert compressed coal back to normal coal.