🌐 Planet Muria


Visit the acidic world of Muria, where the air itself hates you.

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3 days ago
2.0 - 2.1
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Factorio: Space Age Icon Space Age Mod
Planets Logistics Combat Environment Mining Fluids Manufacturing

i [cant do that :(]Spoilage Trash Slot for Fungal Towers

2 days ago

Hi! I'm running into an issue where my fungal towers keep deadlocking because inserters are getting stuck with sprouts that spoiled mid-swing.

I'm not sure if the base agricultural tower entity supports it, but most machines with spoilable inputs or outputs have a trash output defined in their recipes to catch these degraded items. If it's technically possible to add a similar trash slot to fungal towers, it would be a massive quality-of-life improvement.

19 hours ago

that is not possible i really wish it was

19 hours ago
(updated 19 hours ago)

Spoilage automatically generates a trash slot; the issue is you're not spending fast enough. In this case you would filter the inserter to only pick up the non-spoiled item. Once it spoils, the inserter will be forced to drop it when there's room on the output (belt, chest, etc) and then you deal with the trash.

Amendment, only machines that are fueled by spoilable items generate a trash slot. But still in that case just add another inserter that checks for spoilage.

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