Would it be possible to make it so that the "Acidophile lichen cultivation" recipe refreshes the acidophile lichen upon crafting? The iron and copper bacteria recipes do this (as do a few other modded similar recipes such as Pelagos and Apia) . I think it's upon starting crafting. As it stands I'm finding it easier to just set up more fungicultural towers to produce more and bin the lead than grow the lichen using that recipe. Overall it leads to me producing 3/4 rotted chloric fuel and thus half rotted science at best. Aside from this I'm enjoying the mod, it's an interesting challenge.