Immersive Colony Builder


Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.

Overhaul
2 months ago
2.0
447
Transportation Logistics Combat Enemies Manufacturing Storage

g Agricultural Farming recipe?

17 days ago

Hi there,

First, thanks for continuing this mod, I discovered it this week and it's great.

I've just unlocked the greenhouse and noticed some of the recipes on the factoriopedia aren't craftable - specifically the recipe for fish from water and agricultural products (agricultural Farming) and the one for wood (arboricultural Farming)

They don't appear to unlock with any technologies either. Am I missing something or is this a bug?

Thanks
Jack

16 days ago

yeah I just came here looking for the same thing, wondering if I am missing something or if the recipe is bugged.

16 days ago
(updated 16 days ago)

Hi there,

I misnamed the techs in my last update. The techs which do not appear to be unlockable are:
- Arboricultural Farming (colony-farming-arboriculture): craft wood from water using a greenhouse
- Aquacultural Farming (colony-farming-aquaculture): craft fish from water and Agricultural products.

Adding these as unlocks to the Agricultural tech makes a lot of sense IMO - a quick edit of data_raw_edits.lua can do the job.

Thematically I wonder if Agricultural tech / colony produce should be available before colony implements (i.e. food is more critical than tools) but that's a separate topic.

Thanks
Jack

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