Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Blacklist recipes
posted by
billbo99
1 year, 3 months ago
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Ideas & suggestions |
1
last message by
Qon
1 year, 3 months ago
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[Resolved] Toggle
posted by
LabsJ
1 year, 6 months ago
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Ideas & suggestions |
3
last message by
Qon
1 year, 6 months ago
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Ammo crafting
posted by
Chemicalvamp
3 years ago
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Ideas & suggestions |
1
last message by
Qon
3 years ago
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[Implemented] Switch from tick based polling to crafting events
posted by
sparr
3 years ago
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Ideas & suggestions |
13
last message by
Mithaldu
3 years ago
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[Implemented] Great Mod, but settings....
posted by
vizthex
5 years ago
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Ideas & suggestions |
10
last message by
Qon
3 years ago
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Information on crafting queue.
posted by
Autinger
5 years ago
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Ideas & suggestions |
1
last message by
Qon
5 years ago
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Some thumbnail for mod
posted by
drd_avel
5 years ago
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Ideas & suggestions |
2
last message by
Qon
5 years ago
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[Implemented] Disable crafting sound?
posted by
CocaineTM
5 years ago
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Ideas & suggestions |
10
last message by
OvermindDL1
5 years ago
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[Implemented] Limits
posted by
SgtSnipey
6 years ago
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Ideas & suggestions |
4
last message by
Bordo
6 years ago
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Blueprints?
posted by
rubberduck
7 years ago
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Ideas & suggestions |
3
last message by
Qon
7 years ago
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[Implemented] Set limit to a little less than a full stack
posted by
zebediah49
7 years ago
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Ideas & suggestions |
2
last message by
zebediah49
7 years ago
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