Dp77's FactorioPlus: Plates and Basic Ores Processings

Provides smelting recipes for the ores added with Dp77's FactorioPlus: Ores, but not only! This mod will add a new, more complex and dynamic way to play this game: many craftings for obtain my ores and their related things will be different from the vanilla game, also the vanilla tech three will be re-edited from the bottom for a better integration and some ores will require unique processings thought only for them. This mod is also compatible with Bob's ones and RSO.
5 months ago
Owner: DiegoPro77
Source: N/A
Homepage: https://mods.factorio.com/user/DiegoPro77
License: Bob's mods Copyright
Created: 11 months ago
Latest Version: 3.1.1 (5 months ago)
Factorio version: 0.16
Downloaded: 8409 times

Adds smelting for Dp77's FactorioPlus: Ores and their related cables and plates with custom researches for some ores.
Request DP77's-FactorioPlus: Ores mod. (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Ores)

Find a bug? See the official FactorioPlus mod page on the forum for more details: https://forums.factorio.com/viewtopic.php?f=190&t=58923
(For other FactorioPlus mods see the bottom of this page! )

What would you like to see in the next update? Follow this link: https://forums.factorio.com/viewtopic.php?f=190&t=62369
My discord page, if you want to tell me your idea and/or have any suggestion on my mods: https://discord.gg/6NGYQdX

_Fixed minor things.

_Added new processes for randomite with fluids.

_Fixed Stack sizes of vanilla ores and plates.

_Added Vanadium Textures for FactorioPlus: Tech

_Added 8 new processings for Randomite with wich you'll be able to obtain:
-only the Vanilla ores from it;
-only the Coal and the Uranium from it;
-only the Metals from it.

2.8.0: Roentgenium Update
_Added Textures for FactorioPlus: Tech

_Added a new technology with which you can extract nickel from the normal stone(it can be useful for reduce the amount of stone in excess that you obtain from the quicksilverstone split or from other processings).

_Rebalanced stone's stack size: from 50 to 300 (for avoid common excesses).

_Fixed nickel and cobalt processing, finally you can play the mods in vanilla.

2.5.0: (Big fixes update ):

_Fixed finally red and green science packs, now you can play my mods in survival mode.

_Fixed quicksilver tech. (Thanks to abahatschi83's appeal. )

_Added new textures for update FactorioPlus: Advanced Tech.

_Added Newtonium textures for FactorioPlus: Advanced Tech.

_Added alloys textures for FactorioPlus: Advanced Tech.

_Fixed dependence from FactorioPlus:Ores. Happy Easter at all the Factorio community and thanks for all the support.


_Added Randomite's processing. Now you can obtain all vanilla and my minerals from one ore...but it needs to be mined with Quicksilver and needs his technologies.

_Added Lithium's Processing.

_Added Silicon's Processing and fixed all the previous name's bugs.

_Added Quicksilver-Stone's split for separate Quicksilver from Stone (now you can obtain Quicksilver in survival game and use it for mining the ores that need it)

_Added Sulfur purifying. Now you can use raw sulfur for enhance your production of Sulfur for a vanilla game.

_Added Quicksilver-Stone's Focusing for Cinnabar's Processing for enhance your production of Quicksilver.

_Added Sulfur's Focusing for Cinnabar's Processing for focus your production on Sulfur.

_Fixed name's bugs

_Added Cinnabar processing (i forgot to fix name's bugs, i will do it soon)

_Released! And...plates, plates, plates…

FactorioPlus modpack list:

_Dp77's FactorioPlus: Plates (and related things like circuits, cables ex.);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Plates) (Beta!)
_Dp77's FactorioPlus: Tech trees (labs and science packs);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Advanced-Tech ) (Beta! )
_Dp77's FactorioPlus: BioExpansion (wood automated process for basic things );
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Bio-Expansion ) (Beta! )
_Dp77's FactorioPlus: Electronics (circuits and processings for make them);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Electronics ) (Beta! )
_Dp77's FactorioPlus: Mining (mining drills and quarries)
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Mining ) (Beta! )
_Dp77's FactorioPlus: Machines (vanilla's structures improvement);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Machines ) (Beta! )
_Dp77's FactorioPlus: Logistics (belts, und. belts, inserters, splitters, robots and roboports and related things);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Hyper-Logistic ) (Beta! )
_Dp77's FactorioPlus: Power (electric poles, accumulators, generators and related things);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Power) (Beta! )
_Dp77's FactorioPlus: Refining (more methods to refine raw ores);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Refining) (Beta! )
I'll update the modpack for 0.17, be sure, but i'll concentrate now on RealFactory modpack releasing; thank you for the 50k+ downloads with these mods.

Addons: (can be run with or without FP mods)
_Better axes;
UPDATED! (https://mods.factorio.com/mod/Better-Axes )

Do you have any suggestion or do you founded a bug? Tell me in the comments page: https://forums.factorio.com/viewtopic.php?f=190&t=58923

Known issues:
_English...a tiny detail...