Adeptus Riftbreaker

by eliont

A scenario in which you start on a space platform and descend to the surface in roguelike missions in the vein of Deep Rock Galactic or Helldivers to retrieve, deliver, and protect while shipping, materials because on the surface you will be attacked, especially at night - when monsters will spawn around on any non-artificial tiles. Playable, but balance and progression needs testing.

Scenarios
a month ago
2.0
541
Transportation Logistics Logistic network Manufacturing Power Storage
Owner:
eliont
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a month ago
Latest Version:
1.0.0 (a month ago)
Factorio version:
2.0
Downloaded by:
541 users

Adeptus Riftbreaker - tower-defence-like survival

Bad day for Collegia Astralika - experimental ship what can fly almost with no material fuel, draining energy from Immaterium itself on launch got sucked deep into Eye of Terror and on warp exit ship impacted with rogue planet what leads to her destruction and pilot ejection.

Now mechanicus captain should repair it and get back to Terra with gathered information.
Reach Broken Planet to salvage warp engine, an then you can escape this star system.

Sadly, large part of databanks damaged on impact, so you need to research many of advanced tech, but most basic ones already researched.


  • Drop to planets to gather materials. But beware the Nightfall because They come. And They Are Billions.
  • Every night on planet you will be under relentless onslaught. Hordes of warp demons will assault you.
  • Blood of warp demons coagulates in crystals that can be crushed to get basic resources.
  • Research progress on killing ever without labs (but labs still works).
  • Build base on the blood of you enemies.
  • New enemies appearance tied to evo factor, so it's accumulation speed directly affects game difficulty.
  • Auto detect mods with additional enemies and spawn them during nights, excepts ones with "boss" in name.

  • Delivery cannons - build a cannon and choose which of the orbital platforms it will deliver capsules with solid materials to. Only orbital platforms in the orbit of the planet where the cannon is located.

  • Landing in any place - while in the hub of the platform open the map of the planet point at the desired location and press Enter, alternatively - put a marker “cargo-pod” or “cargo-landing-pad” on the map.

  • Grind crystals in space crushers that now can be placed on land.


Credits:

  • Inspiration - Riftbreaker, They Are Billions, Age of Darkness: Final Stand, WH40K, Frostpunk

  • Warp monsters sprites - Arcanum Of Steamworks and Magick Obscura

  • Mods - Space Exploration, Exotic Industries, Rich Blood, Platformer


Playable WIP, need testing and balancing
WH40K-themed content will be re-incorporated later.