Bulk train loader/unloader with buffer.
Read a blueprint (or book) and generate a set of combinators containing the items to build it as signals.
Several very useful mods for increase Cybersyn experience
Allows you to build more than one Cargo landing pad per surface.
Clones the underground belts, useful for belt braiding. Up for the "No Long-handed Inserter Challenge"?
Change which side of the belt an inserter will drop on.
Adds Balancer Parts, that can be put together, to balance all adjusting lanes. Updated for better performance and 2.0
Valves have been removed due to the current engine limitations. *Check out “Configurable Valves” by Stringweasel for a very clever and convenient valve mod* --Adds I, L, T, and Cross underground pipe extensions. --Adds pipes to ground with I, L, T, and Cross shaped underground outputs that are able to be rotated independent of the above ground port. --Adds an Underground pump. CHECK HOTKEYS FOR MOD.
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
This mod contains and integrates HD textures for the logistic entities of the base game.
Fork of Santa's Nixie Tubes, with effort to make it more UPS friendly.
Highlight belts, pipes or wires to trace them through your base. Hover over something and press Shift-H.
Mega Black Market is a Factorio mod that introduces an advanced economic system, allowing players to buy and sell items, fluids, and energy through a universal black market.
Adds a combinator that reads inventories, fuel and equipment grid of locomotives, wagons, cars, furnaces, assemblers, roboports, rocket silos and reactors.
Start on each planet afresh. Dropping cargo safely from space platforms requires pods made out of materials native to the planet in question, forcing rockets before drops. This also adds a cost to orbital logistics.
This mod aims to provide an end-game power armor that is a step up from the power armor MK2, but isn't overpowered like those from similar mods. It adds one armor, one technology and one recipe to achieve its goal, and was made to fit seamlessly into a vanilla+ game! Updated for Factorio 2.0 and Space Age. Now with configurable grid size and inventory bonus!
Makes the spidertron available once you have access to construction robots.
Start the game with equipments, bots, and a strong armor.
This mod contains and integrates HD textures for basic entities (e.g. character and ore) of the base game.
Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment and alternatives to light and heavy armor with inventory bonus (+10)/(+20). Compatible with Base Game and Space Age DLC.