Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Customize Inventory Size. Walking, Crafting, Mining speeds. Can be modified in-game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Adds player travel between space platforms directly from the Space Platform Hub interface.
Mods introducing new content into the game.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
Runtime GUI to buff the player (move/reach/craft/mining) and robots (up to 2500x speed, +10000 cargo, 0.1-100x game speed). Plus 21 startup tweaks: infinite bot energy, big roboports, fast inserters, silent/invisible bots, stack customizer, Gleba anywhere, lightning tower range. 5 saved profiles. No research needed.
Small changes concerning balance, gameplay, or graphics.
New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Direct a biter hive: recruit creatures, sacrifice them to build, research with pollution.
Mods introducing new content into the game.
Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible).
Large total conversion mods.
Localizations for Warptorio 3, Warp Drive Machine, Mining Space Industries II and relative mods (Rocket Silo Construction, Warptorio 3 Expansion, Frost Biters, Explosive Biters, Armoured Biters, Big Monsters etc...). Locales included: Czech, English (as template), Japanese (partial), Russian, Ukrainian. Contribute on Crowdin (link in mod info page).
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adjusts map colors of Gleba terrain to represent function rather than appearance, making farmable land easier to distinguish from unfarmable land and water. It can also adjust the lightness of farmable and unfarmable wetlands and deep water in the main view to raise their contrast.
Small changes concerning balance, gameplay, or graphics.
An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.
Large total conversion mods.
Space Exploration - Doomsday Ark MOD. This MOD allows you to obtain the space ship at the beginning. The initial size of the ship is easier to upgrade, and it significantly increases the fuel calorific value to facilitate the ship's takeoff. Once the ship control console is deployed, a terrifying swarm of bugs will attack (this option can be turned off). The player needs to launch the ship to escape from the planet they are on and develop safely in orbit.
Mods introducing new content into the game.
A Nauvis-like moon in orbit around Gleba. The surface shows structures from a more advanced civilization.
Mods introducing new content into the game.
A Factorio 2.0 overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
Select an area to rebuild copper wire connections between electric poles by distance, preserving external connections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.