Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
A customizable rework of the Gleba experience to make the planet more rewarding, interesting, and balanced.
Large total conversion mods.
Earn bonus productivity over time just by making stuff! This mod finds all recipes (including modded) that allow productivity and have one product, categorizes them by product, and adds hidden technologies for each. Each technology has a threshold that when reached adds a 10% boost to its recipes' productivity. Startup settings determine whether you'll earn bonuses in the early, mid, or late-game, but you won't achieve the highest bonuses until you craft millions of products.
Small changes concerning balance, gameplay, or graphics.
Your crew reached orbit around the shattered world of Fracta Mantis C when the Space Rig collided with a massive fragment, suffering critical damage. Thrusters are lost and most systems are down. Trapped in a cargo compartment, you can only operate external mechanical arms through a small terminal. Gather resources from orbit, repair the rig, and rebuild a control room.
Large total conversion mods.
The Factorio calculator. Calculate the quantities of machines and ingredients required in a factory to hit your target production rate.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Quickly set logistic requests and update signal groups in a crafting tab-like GUI without unnecessary steps!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A window listing every item ever produced on the current surface, most produced first.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Link logistic networks across planets via the Interplanetary Logistic Network Antenna. Logistic and construction robots can transport goods and build across planets. Transit speed scales with global robot speed research. Battery is not consumed during interplanetary flight.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and investigate something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?
Scenarios, maps, and puzzles.
Smarter biter AI with adaptive resistance, breach reinforcement, scheduled raids, wall regen, and overhaul-mod compatibility.
Large total conversion mods.
Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Makes all laser weapons extra powerful - laser turrets, personal laser defense, tank- and spidertron-mounted laser defense - and tints laser beams green. A laser buff for laser nerd co-op games.
Mods introducing new content into the game.
Team Competition fork/patch with expanded team support up to 16 player teams. Adds 2, 4, 8, 12 and 16 team count options while keeping the original scenarios, team management, world market and multiple alien force features.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.