Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Large total conversion mods.
Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree.
Large total conversion mods.
Compete against other players by purchasing biters to fight on neutral ground on your behalf.
Large total conversion mods.
Large total conversion mods.
An extension to bob and angel mods: Change the way science is beiing made.
Large total conversion mods.
An extension to the space extension mod: Change the way science is beiing made.
Large total conversion mods.
various fixes, updated configs, lots of cheats. Cheats are now on a toggle in mod settings, off by default
Large total conversion mods.
Large total conversion mods.
An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style scope and difficulty.
Large total conversion mods.
Adds illicit drug manufacture: Bozuco and cocaine production on a grand scale is possible with the lastest Factorio DrugLab equipment. More information: http://www.resourceaddiction.com/factorio-druglab/
Large total conversion mods.
Large total conversion mods.
Large total conversion mods.
Ability to customize the performance of your robots, such as speed, range, battery size, and more. Setting to use robots early. Setting to enable quick start mode. New robotics technologies. And more!
Large total conversion mods.
Large total conversion mods.
This mod adds a form of aerogel and uses it for the low density structure among other things.
Large total conversion mods.
Large total conversion mods.
Inspired from the other Bio-mods, this one adds a new greenhouse and 4 new futuristic bio-labs for produce enormous quantities of wood that'll be requested from Dp77's FactorioPlus (FP): Electronics or from any other mod. This mod is compatible, i think, with anything (tell me if i'm wrong).
Large total conversion mods.
Have you ever wanted an assembling machine that can finish a speed module 3 in less than a minute? Or more than a productivity module 3? This mod adds them! 8 New marks of assembling machines and 2 new ones for each modules can revolutionize your base and allow you to product thousands of cables, gear wheels and other simple craftings in a small space. Not enough, well...there are new tiers for furnaces too. If I tell you that only 1 assembly machine mk11 with 7 speed module 5 can finish 24000 products in 1 minute, what will you do? This mod, as the other FactorioPlus (FP) ones, is compatible with Bob's mods.
Large total conversion mods.
Provides smelting recipes for the ores added with Dp77's FactorioPlus: Ores, but not only! This mod will add a new, more complex and dynamic way to play this game: many craftings for obtain my ores and their related things will be different from the vanilla game, also the vanilla tech three will be re-edited from the bottom for a better integration and some ores will require unique processings thought only for them. This mod is also compatible with Bob's ones and RSO.
Large total conversion mods.
This mod adds a new way to refine ores with some new high-tech machines (like the mekanism processing in minecraft ) in order to duplicate, triplicate (x4 and x5 will be available soon ) your raw ores before smelt them in the furnaces.
Large total conversion mods.