|Created:||1 year, 23 days ago|
|Latest Version:||0.2.2 (2 months ago)|
|Factorio version:||0.16 - 0.17|
This mod changes the technology tree. The research dependencies are still the same, but the recipe ingredients are different. The goal of this is to make new science buildings. That way you have something else for a change.
This mod is an extension to the More Science to make the bobangels mods work together with MoreScience.
This mod requires the mod More Science installed.
As of now, these are the supported modules:
- Angel's Bio Processing (not in 0.17 yet)
- Angel's Industries (not in 0.17 yet)
- Angel's Petro Chemical Processing (not in 0.17 yet)
- Angel's Refining (not in 0.17 yet)
- Angel's Smelting (not in 0.17 yet)
- Angel's Addons - Decorations - ShredNation (not in 0.17 yet)
- Angel's Addons - Warehouses (not in 0.17 yet)
- Angel's Addons - Petrochem Train (not in 0.17 yet)
- Angel's Addons - Pressure Tanks (not in 0.17 yet)
- Angel's Addons - Smelting Train (not in 0.17 yet)
- Bob's Assembling machines
- Bob's Electronics
- Bob's Enemies
- Bob's Adjustable Inserters
- Bob's Logistics mod
- Bob's Mining
- Bob's Modules
- Bob's Metals, Chemicals and Intermediates
- Bob's Power
- Bob's Revamp mod
- Bob's Tech
- Bob's Vehicle Equipment
- Bob's Warfare
This mod is still in development, changes may occur and also balancing recipes out. Other modules from bob and/or angel will be supported over time.
See ingame changelog or find it here on github.