Shift Left/Right clicking entities will attempt to copy the rotation of the entities.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A companion mod to UPS-intensive warehouses. Makes them more friendly to inserter logic. Desinged as a more "vanilla" alternative to Memory Storage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod makes all beacons affected by their hosted modules. This means that your speed beacons will have almost triple the power draw, and effeciency beacons will be even cheaper!
Small changes concerning balance, gameplay, or graphics.
Increases base hand count of asteroid collectors, configurable. Pairs well with mods like No Quality that remove quality scaling from asteroid collectors.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows you to save alternate default setting states for the circuit and entity settings. Requested by JigSaW on Discord.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Addon mod for week 3 of the weekly blueprint challenges, hosted on exfret's discord https://discord.gg/Xx3hepTdsW. Starts on March 29, 2025.
Chaos so complex and entangled as to be almost impossible, yet still within reach.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
The graphical companion to Uncontrolled Chaos. Contains reskins of included structures and entities, along with suggested graphical changes in the form of optional mods.
Collections of mods with tweaks to make them work together.