Internal
24 days ago
2.0
20
Owner:
protocol_1903
Source:
https://github.com/protocol-1903/perel
Homepage:
https://discord.gg/K3fXMGVc4z
License:
MIT
Created:
24 days ago
Latest Version:
1.0.1 (24 days ago)
Factorio version:
2.0
Downloaded by:
20 users

Just another library mod with some custom runtime events

Includes intellisense integration if the mod file is unzipped in the working directory

on_circuit_wire_added, on_circuit_wire_removed, on_circuit_network_created, on_circuit_network_destroyed, on_circuit_network_merged, on_circuit_network_split:
- uint player_index: The index of the player that caused the event.
- uint tick: Tick the event was generated.
- LuaEntity source: The source entity of the wire connection.
- defines.wire_connector_id source_connector_id: The source connector of the wire connection.
- LuaEntity destination: The destination entity of the wire connection.
- defines.wire_connector_id destination_connector_id: The destination connector of the wire connection.
- defines.wire_type wire_type: The wire type of the connection.

NOTE: Circuit network events currently only support player interaction. Script/bot interaction is planned for the future.

If you have a mod idea, let me know and I can look into it.