Mods introducing new content into the game.
Adds nickel ore and plates, invar alloy, and some mechanical components.
Mods introducing new content into the game.
Adds minable sulfur, burner chemical plant, gunpowder and rubber. Changes how sulfur is obtained from oil. Optionally adds chemical waste reprocessing and greenhouses.
Mods introducing new content into the game.
Adds helium and laser-related intermediates, and a side-grade to assembling machines.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
More restrictive bot usage, lower maximum throughput over distance. One requester chest per ingredient. Lower stack sizes.
Small changes concerning balance, gameplay, or graphics.
Pushes recycler recipe generation to the very end of data final fixes, so mods can edit recipes at any point. Also slightly modifies how recycler recipes are generated, to make it more flexible for modding.
Lua libraries for use by other mods and submods that are parts of a larger mod.