An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.
Adds a couple advanced recipes that allows converting of wood into oil products. Uses all vanilla items & fluids; no custom items or fluids added that need new chains to deal with. Does have some basis in reality. Can optionally be used along side the existing Wood gasification mod.
Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.
Adds functionality and a locomotive for using fluids as fuel. Can use heavy oil, light oil, or diesel (if added by another mod), or all three. Configurable in Settings -> Mod Settings. (I am no longer playing this game or supporting this mod. I see someone else made a successor, though: https://mods.factorio.com/mod/dieselTrains)
Following the FFF304 discussions, takes ideas from a few people and rebalances oil production a little. Primary change is to change Basic Oil Processing to output only Heavy oil and Petroleum Gas. See the full description on the mod portal for full details.