darkfrei

Mods by darkfrei

Early Construction Drones


Now you get constructions robots on early oil stage

Tweaks
5 years ago
0.16
11

Turret Alpha


New turret: Alpha Turret.

Content
5 years ago
0.16
9
Combat

High Drain


Idle energy usage will be 10 percents of active energy usage, the factor can be changed

Tweaks
4 years ago
0.15 - 0.17
8

Recycling Deconstruction


On entity deconstruction you get your ingredients back; the recycling type mod, the balance is not changed

4 years ago
0.16 - 0.17
8

Tree Brush


Places a new tree

Utilities
6 years ago
0.15 - 0.16
8

Show Me Ores


Now you can see where are resources on the map

5 years ago
0.16
8

Omni Pumpjacks


Proof of concept, more pumpjack access points

6 years ago
0.15 - 0.16
7

Barrels Processing


Adds Barrels-Processors for chemical processing with barrels

Content
5 years ago
0.16 - 0.17
7
Manufacturing

Flamethrower Turret Alpha


New Flamethrower turret: Needs flamethrower ammo instead of pipe connection

Content
5 years ago
0.16
7
Combat

Creative Inventory


Creative Inventory will always full. Please use drones for constructing and deconstructing entities

Content
6 years ago
0.15
7
Cheats

WhiteFloor


This mod makes nothing. Just decorative pure-white floor. Very cheap and needs wood.

Tweaks
5 years ago
0.15 - 0.16
7

Odometer


On vehicle entering you get odometer's path. No performance problem by megabases.

Tweaks
5 years ago
0.16
7

Mineral Goo


Proof of concept. When the entity is destroyed, a new ore appears.

Content
6 years ago
0.15 - 0.16
7
Mining

Electric Ghost Car


Fast electric car for your base only, but not for mining fields. It needs a lot of accumulators!

Content
7 years ago
0.13
6
Transportation

Fix Inserters And Mining Drills Output


Trying to make output of inserters and mining drills symmetrical.

5 years ago
0.16
6

Bad Biters


New biters with better resistance to some damage types. Now you need weapons with "physical", "explosion", "impact", "acid", "fire", "laser" and "electric" damage.

5 years ago
0.16
6

Hydraulic Pumpjacks


Adds new pumpjack and deep crude oil, that needs water for high speed oil production

Content
6 years ago
0.15 - 0.16
6
Fluids

Burn your Rome!


It's too much oxygen in the air. Be careful! Now you can burn your Factory!

7 years ago
0.14
5

All My Fluids


All intermediates are (also) fluids, 60 fluids is one item. Work in progress. Not enough tested!

5 years ago
0.16
5

Same Chunks


All chunks will be same (not the starting area); proof of concept

Utilities
6 years ago
0.15 - 0.16
5