New biters with better resistance to some damage types. Now you need weapons with "physical", "explosion", "impact", "acid", "fire", "laser" and "electric" damage.
On entity deconstruction you get your ingredients back; the recycling type mod, the balance is not changed
All intermediates are (also) fluids, 60 fluids is one item. Work in progress. Not enough tested!
All items from other mods are compatible with DyWorld. Please save your map to new save file.
New Flamethrower turret: Needs flamethrower ammo instead of pipe connection
Fast electric car for your base only, but not for mining fields. It needs a lot of accumulators!
This mod makes nothing. Just decorative pure-white floor. Very cheap and needs wood.
Idle energy usage will be 10 percents of active energy usage, the factor can be changed
It's too much oxygen in the air. Be careful! Now you can burn your Factory!