Add two vanilla like turrets balanced for the space age experience. Customizable in settings. Taken, improved and rebalanced from the Canon Turret and Heavy Gun Turret mods.
Mods introducing new content into the game.
Highly customizable overhaul. Add lithium battery to the science pack and a whole new production chain to endgame. Unlock powerful items and a new tier of equipments.
Large total conversion mods.
Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!
Mods introducing new content into the game.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
Rebalance the Promethium Belts mod from Helios467. Also add compatibility with most mods, a setting and some locales.
Mods introducing new content into the game.
Add a bit of complexity to the space science pack, which is otherwise too simple and a bit boring. Also bring back the satellite in a new form :)
Small changes concerning balance, gameplay, or graphics.
This mod add more complexity to science packs production. With settings to customize the changes.
Large total conversion mods.
Add a new military science pack, which is needed in advanced military techs.
Mods introducing new content into the game.
Make the rocket requires 100 rocket parts instead of 50 and buff the crafting speed of the silo by 50% to compensate. Fully customizable in settings.
Small changes concerning balance, gameplay, or graphics.
A new major endgame expansion. In this overhaul you'll have to build complex production chains on every planet and master their unique mechanisms in order to craft the Solar System Science pack ! This mod is in BETA version, there are still elements that are just placeholders for now.
Large total conversion mods.