Two more Turret
This highly customizable mod add two vanilla like turrets. They are integrated and balanced to provide an enhanced experience in the Space Age extension. Particularly when combined with mods that add new enemies (like Armoured Biters), or simply to benefit from additional options against our beloved pentapods.
These are the cannon turret and heavy gun turret, respectively from the Cannon turret and Pelagos mods.
The mod also slightly reduces the bonus damage to cannon shells for tech level 5&6, but not for infinite levels (lvl°5: +90% -> +80% / Lvl°6: +130% -> + 100%).
Cannon turret
- 800 HP
- 28 Range
- 0.5/s Firing rate (with max speed bonus tech)
- Use cannon shells
- Resistance to fire
- Unlock on Vulcanus
- [Enhanced new graphic will come]
Heavy gun turret
- 1200 HP
- 25 Range
- Increased firing rate (up to 60/s with max speed bonus tech)
- Automatic insertion limit of 50
- Resistances to some damage types
- Unlock with advanced Nauvis science
- Need some electicity to operate (can be disable)
Most changes can be customised in the settings !
No fewer than 15 customisation options:

Available in the following languages:
- English
- Français
Compatibility
-
atan-nuclear-science -> Nuclear science pack are added in the Heavy gun turret tech cost.
https://mods.factorio.com/mod/atan-nuclear-science -
CannonShellAstroidFix -> Allow you to shot asteroid with the Cannon turret.
https://mods.factorio.com/mod/CannonShellAstroidFix
Future plans
- Add a new graphic for the Cannon turret (And a setting to choose Old/New)
I'm open to suggestions/ideas ;)
Credits
Thanks to VortiK, Reckless and Talandar for the basic codes that I modified:
https://mods.factorio.com/mod/vtk-cannon-turret
https://mods.factorio.com/mod/adjustable_cannon_turret
https://mods.factorio.com/mod/heavy_gun_turret (previously in Pelagos mod)
If either of these mods is enabled, the turret will be the version of the original mod.