valent125

Factorio has modding support, why not mod it.

(i'm not that skilled at modding, but given enough tries, at some point, factorio manages to launch.)

Don't hesitate to tell me content suggestions, balancing ideas or report bugs about/on the mods in their respective Discussion tabs. (EN/FR)

Mods by valent125

Challenging Pack Logistics


This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.

Tweaks
15 days ago
2.0
2.59K
Factorio: Space Age Icon Space Age Mod
Logistics

🌐Aegis & Bellicos


🌐A hundred parsecs away from Calidus, a powerful star stirs the void. Surrounded by radioactive debris and brittle asteroids, setting up a factory in its vicinity will prove to be challenging. Adds a new star system with new resources, new technologies and new upgrades for your space platforms.

Content
7 days ago
2.0
2.01K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Combat Mining Manufacturing Power

Captive Biter Spawners Can Eat Fish


Yep, it's not the case in the base game, with this change, you can now make local nutrient on Nauvis

Tweaks
a day ago
2.0
15
Factorio: Space Age Icon Space Age Mod
Manufacturing