Construction robots can construct longer spacepipes from single spacepipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Instead of alphabetically, the platforms are sorted chronologically.
Small changes concerning balance, gameplay, or graphics.
Copy entity settings onto a logistic chest several times to +1 the multiplier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All core mining drills now require a special fluid to function at all.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
It can be hard to distinguish every non-3rd module from their neighbour.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
1200 is quite a lot, lets set it lower by giving it the F virtual signal.
Mods introducing new content into the game.
Read the inventory contents of players with circuits and restock them with inserters, early game logistic bots.
Transmutes signals into other signals, effectively a signal upgrade planner.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Zones cannot be renamed, but this is the next best thing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows triggering the animation anywhere through the remote interface.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Cargo wagon capacity gets multiplied by belt stack size tech.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Each network that has one can build absolutely anywhere.
Small changes concerning balance, gameplay, or graphics.
Allows you to control a beacon interface with circuit signals.
Mods introducing new content into the game.
Reactors use fuel quicker whilst their tempratures are below useful levels.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The values you set in this constant combinator get multiplied with their stack size on the output wires.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All 3 booster tanks can be picked up and retain their fluids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.