Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds full Electronic Locomotives support for the modification Battle Locomotives.
Mods introducing new content into the game.
Adds full Electronic Locomotives support for the modification FactorioExtended Plus-Transport.
Mods introducing new content into the game.
Changes the Stack Size of Space Science Packs from 1k to 200 and its still 1k inside the Rocket.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This Modification for Factorio, includes Electric Trains, Battle Trains and -Wagons, a new Artillery Wagon, 2 new Breaking Forces, Automatic Coupling and Smarter Trains via Circuit Network and a GUI for Stats, Overview and more that is Train related! Let me know if you have Ideas for more Features!
Mods introducing new content into the game.
Adds a Passive Provider Depot to the Transport Drones mod.
Mods introducing new content into the game.
This MOD adds Intercity-Express Trains that are running on Power! (No Grid Size!)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This is the my Idea to the Infinity Research shown in the FFF#-161!
Large total conversion mods.
Mods introducing new content into the game.
This mod replaces the green wires with yellow, and red with blue. Ideal for colorblind people to distinguish between them.
Small changes concerning balance, gameplay, or graphics.
Removes Smoke Generation from all entities! And saves UPS because of that!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds Support for Deadlock's Crating and Stacking for Simple Silicon.
Mods introducing new content into the game.
Mods introducing new content into the game.